mirror of
https://gitlab.winehq.org/wine/vkd3d.git
synced 2024-11-21 16:46:41 -08:00
vkd3d-shader: Fix MSVC build.
Signed-off-by: Hans-Kristian Arntzen <post@arntzen-software.no> Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com> Signed-off-by: Alexandre Julliard <julliard@winehq.org>
This commit is contained in:
parent
69660ca5c9
commit
7a7ed132ec
@ -4540,7 +4540,7 @@ static void vkd3d_dxbc_compiler_emit_store_shader_output(struct vkd3d_dxbc_compi
|
||||
|
||||
static void vkd3d_dxbc_compiler_emit_shader_epilogue_function(struct vkd3d_dxbc_compiler *compiler)
|
||||
{
|
||||
uint32_t param_type_id[MAX_REG_OUTPUT + 1], param_id[MAX_REG_OUTPUT + 1] = {};
|
||||
uint32_t param_type_id[MAX_REG_OUTPUT + 1], param_id[MAX_REG_OUTPUT + 1] = {0};
|
||||
uint32_t void_id, type_id, ptr_type_id, function_type_id, function_id;
|
||||
struct vkd3d_spirv_builder *builder = &compiler->spirv_builder;
|
||||
const struct vkd3d_shader_signature *signature;
|
||||
|
@ -56,7 +56,6 @@
|
||||
#include <limits.h>
|
||||
#include <stdbool.h>
|
||||
#include <string.h>
|
||||
#include <strings.h>
|
||||
|
||||
#define VKD3D_VEC4_SIZE 4
|
||||
|
||||
|
Loading…
Reference in New Issue
Block a user