build: Add the d3d9 and d3d11 shader runners to the distribution.

We don't want to add these to tests_shader_runner_SOURCES, because
they're only supposed to get built for the "crosstest" target.

Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
This commit is contained in:
Henri Verbeet 2022-06-22 16:09:02 +02:00 committed by Alexandre Julliard
parent 4093fe49bf
commit 780da51b65

View File

@ -404,6 +404,7 @@ cross_implibs = crosslibs/d3d12
CROSS_CPPFLAGS = -I$(srcdir)/include -I$(srcdir)/include/private -I$(builddir)/include
CROSS_CFLAGS = -g -O2 -Wall -municode ${CROSS_CPPFLAGS} -D__USE_MINGW_ANSI_STDIO=0
EXTRA_DIST += $(cross_implibs:=.cross32.def) $(cross_implibs:=.cross64.def)
EXTRA_DIST += tests/shader_runner_d3d11.c tests/shader_runner_d3d9.c
shader_runner_cross_sources = \
$(srcdir)/tests/shader_runner.c \