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vkd3d-shader/msl: Implement VKD3DSIH_DP2.
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Notes:
Henri Verbeet
2024-12-03 14:57:01 +01:00
Approved-by: Henri Verbeet (@hverbeet) Merge-Request: https://gitlab.winehq.org/wine/vkd3d/-/merge_requests/1291
@@ -25,7 +25,7 @@ float4 main() : SV_TARGET
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[test]
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uniform 0 float4 2.0 3.0 0.0 0.0
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uniform 4 float4 10.0 11.0 12.0 13.0
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todo(sm<4 | msl) draw quad
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todo(sm<4) draw quad
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probe (0, 0) rgba (53.0, 53.0, 53.0, 53.0)
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[pixel shader]
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