vkd3d-shader/msl: Implement VKD3DSIH_DP2.

This commit is contained in:
Feifan He
2024-11-22 15:45:54 +08:00
committed by Henri Verbeet
parent 6f7ee57e29
commit 77ed788a60
Notes: Henri Verbeet 2024-12-03 14:57:01 +01:00
Approved-by: Henri Verbeet (@hverbeet)
Merge-Request: https://gitlab.winehq.org/wine/vkd3d/-/merge_requests/1291
3 changed files with 6 additions and 3 deletions

View File

@@ -540,6 +540,9 @@ static void msl_handle_instruction(struct msl_generator *gen, const struct vkd3d
case VKD3DSIH_DIV:
msl_binop(gen, ins, "/");
break;
case VKD3DSIH_DP2:
msl_dot(gen, ins, vkd3d_write_mask_from_component_count(2));
break;
case VKD3DSIH_DP3:
msl_dot(gen, ins, vkd3d_write_mask_from_component_count(3));
break;