vkd3d-shader: Print offending values for more error messages.

Signed-off-by: Zebediah Figura <zfigura@codeweavers.com>
Signed-off-by: Matteo Bruni <mbruni@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
This commit is contained in:
Zebediah Figura 2021-03-04 11:25:08 +01:00 committed by Alexandre Julliard
parent 3d5a4f133a
commit 7758882732

View File

@ -1021,10 +1021,25 @@ static struct hlsl_type *expr_common_type(struct hlsl_ctx *ctx, struct hlsl_type
enum hlsl_base_type base;
unsigned int dimx, dimy;
if (t1->type > HLSL_CLASS_LAST_NUMERIC || t2->type > HLSL_CLASS_LAST_NUMERIC)
if (t1->type > HLSL_CLASS_LAST_NUMERIC)
{
hlsl_error(ctx, *loc, VKD3D_SHADER_ERROR_HLSL_INVALID_TYPE,
"Non-numeric types cannot be used in expressions.");
struct vkd3d_string_buffer *string;
if ((string = hlsl_type_to_string(&ctx->string_buffers, t1)))
hlsl_error(ctx, *loc, VKD3D_SHADER_ERROR_HLSL_INVALID_TYPE,
"Expression of type \"%s\" cannot be used in a numeric expression.", string->buffer);
vkd3d_string_buffer_release(&ctx->string_buffers, string);
return NULL;
}
if (t2->type > HLSL_CLASS_LAST_NUMERIC)
{
struct vkd3d_string_buffer *string;
if ((string = hlsl_type_to_string(&ctx->string_buffers, t2)))
hlsl_error(ctx, *loc, VKD3D_SHADER_ERROR_HLSL_INVALID_TYPE,
"Expression of type \"%s\" cannot be used in a numeric expression.", string->buffer);
vkd3d_string_buffer_release(&ctx->string_buffers, string);
return NULL;
}
@ -1033,8 +1048,15 @@ static struct hlsl_type *expr_common_type(struct hlsl_ctx *ctx, struct hlsl_type
if (!expr_compatible_data_types(t1, t2))
{
hlsl_error(ctx, *loc, VKD3D_SHADER_ERROR_HLSL_INVALID_TYPE,
"Expression data types are incompatible.");
struct vkd3d_string_buffer *t1_string = hlsl_type_to_string(&ctx->string_buffers, t1);
struct vkd3d_string_buffer *t2_string = hlsl_type_to_string(&ctx->string_buffers, t2);
if (t1_string && t2_string)
hlsl_error(ctx, *loc, VKD3D_SHADER_ERROR_HLSL_INVALID_TYPE,
"Expression data types \"%s\" and \"%s\" are incompatible.",
t1_string->buffer, t2_string->buffer);
vkd3d_string_buffer_release(&ctx->string_buffers, t1_string);
vkd3d_string_buffer_release(&ctx->string_buffers, t2_string);
return NULL;
}
@ -1325,7 +1347,8 @@ static void struct_var_initializer(struct hlsl_ctx *ctx, struct list *list, stru
if (initializer_size(initializer) != hlsl_type_component_count(type))
{
hlsl_error(ctx, var->loc, VKD3D_SHADER_ERROR_HLSL_WRONG_PARAMETER_COUNT,
"Wrong number of parameters in struct initializer.");
"Expected %u components in initializer, but got %u.",
hlsl_type_component_count(type), initializer_size(initializer));
free_parse_initializer(initializer);
return;
}
@ -1438,7 +1461,8 @@ static struct list *declare_vars(struct hlsl_ctx *ctx, struct hlsl_type *basic_t
if (size < type->dimx * type->dimy)
{
hlsl_error(ctx, v->loc, VKD3D_SHADER_ERROR_HLSL_WRONG_PARAMETER_COUNT,
"Wrong number of parameters in numeric initializer.");
"Expected %u components in numeric initializer, but got %u.",
type->dimx * type->dimy, size);
free_parse_initializer(&v->initializer);
vkd3d_free(v);
continue;
@ -1448,7 +1472,7 @@ static struct list *declare_vars(struct hlsl_ctx *ctx, struct hlsl_type *basic_t
&& hlsl_type_component_count(type) != size)
{
hlsl_error(ctx, v->loc, VKD3D_SHADER_ERROR_HLSL_WRONG_PARAMETER_COUNT,
"Wrong number of parameters in initializer.");
"Expected %u components in initializer, but got %u.", hlsl_type_component_count(type), size);
free_parse_initializer(&v->initializer);
vkd3d_free(v);
continue;
@ -2050,7 +2074,12 @@ input_mods:
{
if ($1 & $2)
{
hlsl_error(ctx, @2, VKD3D_SHADER_ERROR_HLSL_INVALID_MODIFIER, "Duplicate modifiers specified.");
struct vkd3d_string_buffer *string;
if ((string = hlsl_modifiers_to_string(&ctx->string_buffers, $2)))
hlsl_error(ctx, @2, VKD3D_SHADER_ERROR_HLSL_INVALID_MODIFIER,
"Modifier \"%s\" was already specified.", string->buffer);
vkd3d_string_buffer_release(&ctx->string_buffers, string);
YYABORT;
}
$$ = $1 | $2;
@ -2079,14 +2108,19 @@ type:
{
if ($3->type != HLSL_CLASS_SCALAR)
{
hlsl_error(ctx, @3, VKD3D_SHADER_ERROR_HLSL_INVALID_TYPE,
"Vectors of non-scalar types are not allowed.");
struct vkd3d_string_buffer *string;
string = hlsl_type_to_string(&ctx->string_buffers, $3);
if (string)
hlsl_error(ctx, @3, VKD3D_SHADER_ERROR_HLSL_INVALID_TYPE,
"Vector base type %s is not scalar.", string->buffer);
vkd3d_string_buffer_release(&ctx->string_buffers, string);
YYABORT;
}
if ($5 < 1 || $5 > 4)
{
hlsl_error(ctx, @5, VKD3D_SHADER_ERROR_HLSL_INVALID_SIZE,
"Vector size must be between 1 and 4.");
"Vector size %d is not between 1 and 4.", $5);
YYABORT;
}
@ -2096,20 +2130,25 @@ type:
{
if ($3->type != HLSL_CLASS_SCALAR)
{
hlsl_error(ctx, @3, VKD3D_SHADER_ERROR_HLSL_INVALID_TYPE,
"Matrices of non-scalar types are not allowed.");
struct vkd3d_string_buffer *string;
string = hlsl_type_to_string(&ctx->string_buffers, $3);
if (string)
hlsl_error(ctx, @3, VKD3D_SHADER_ERROR_HLSL_INVALID_TYPE,
"Matrix base type %s is not scalar.", string->buffer);
vkd3d_string_buffer_release(&ctx->string_buffers, string);
YYABORT;
}
if ($5 < 1 || $5 > 4)
{
hlsl_error(ctx, @5, VKD3D_SHADER_ERROR_HLSL_INVALID_SIZE,
"Matrix row count must be between 1 and 4.");
"Matrix row count %d is not between 1 and 4.", $5);
YYABORT;
}
if ($7 < 1 || $7 > 4)
{
hlsl_error(ctx, @7, VKD3D_SHADER_ERROR_HLSL_INVALID_SIZE,
"Matrix column count must be between 1 and 4.");
"Matrix column count %d is not between 1 and 4.", $7);
YYABORT;
}
@ -2279,7 +2318,7 @@ array:
if (size > 65536)
{
hlsl_error(ctx, @2, VKD3D_SHADER_ERROR_HLSL_INVALID_SIZE,
"Array size must be between 1 and 65536.");
"Array size %u is not between 1 and 65536.", size);
YYABORT;
}
$$ = size;
@ -2430,8 +2469,14 @@ selection_statement:
vkd3d_free($5.then_instrs);
vkd3d_free($5.else_instrs);
if (condition->data_type->dimx > 1 || condition->data_type->dimy > 1)
hlsl_error(ctx, instr->node.loc, VKD3D_SHADER_ERROR_HLSL_INVALID_TYPE,
"if condition requires a scalar.");
{
struct vkd3d_string_buffer *string;
if ((string = hlsl_type_to_string(&ctx->string_buffers, condition->data_type)))
hlsl_error(ctx, instr->node.loc, VKD3D_SHADER_ERROR_HLSL_INVALID_TYPE,
"if condition type %s is not scalar.", string->buffer);
vkd3d_string_buffer_release(&ctx->string_buffers, string);
}
$$ = $3;
list_add_tail($$, &instr->node.entry);
}
@ -2644,8 +2689,12 @@ postfix_expr:
}
if ($2->type > HLSL_CLASS_LAST_NUMERIC)
{
hlsl_error(ctx, @2, VKD3D_SHADER_ERROR_HLSL_INVALID_TYPE,
"Constructors may only be used with numeric data types.");
struct vkd3d_string_buffer *string;
if ((string = hlsl_type_to_string(&ctx->string_buffers, $2)))
hlsl_error(ctx, @2, VKD3D_SHADER_ERROR_HLSL_INVALID_TYPE,
"Constructor data type %s is not numeric.", string->buffer);
vkd3d_string_buffer_release(&ctx->string_buffers, string);
YYABORT;
}
if ($2->dimx * $2->dimy != initializer_size(&$4))
@ -2669,8 +2718,12 @@ postfix_expr:
if (arg->data_type->type == HLSL_CLASS_OBJECT)
{
hlsl_error(ctx, arg->loc, VKD3D_SHADER_ERROR_HLSL_INVALID_TYPE,
"Invalid type for constructor argument.");
struct vkd3d_string_buffer *string;
if ((string = hlsl_type_to_string(&ctx->string_buffers, arg->data_type)))
hlsl_error(ctx, arg->loc, VKD3D_SHADER_ERROR_HLSL_INVALID_TYPE,
"Invalid type %s for constructor argument.", string->buffer);
vkd3d_string_buffer_release(&ctx->string_buffers, string);
continue;
}
width = hlsl_type_component_count(arg->data_type);