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vkd3d-shader/hlsl: Parse lerp() intrinsic.
Signed-off-by: Giovanni Mascellani <gmascellani@codeweavers.com> Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com> Signed-off-by: Zebediah Figura <zfigura@codeweavers.com> Signed-off-by: Alexandre Julliard <julliard@winehq.org>
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@ -2109,6 +2109,26 @@ static bool intrinsic_ldexp(struct hlsl_ctx *ctx,
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return !!add_binary_arithmetic_expr(ctx, params->instrs, HLSL_OP2_MUL, params->args[0], arg, loc);
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}
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static bool intrinsic_lerp(struct hlsl_ctx *ctx,
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const struct parse_initializer *params, const struct vkd3d_shader_location *loc)
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{
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struct hlsl_ir_node *arg, *neg, *add, *mul;
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if (!(arg = intrinsic_float_convert_arg(ctx, params, params->args[0], loc)))
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return false;
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if (!(neg = add_unary_arithmetic_expr(ctx, params->instrs, HLSL_OP1_NEG, arg, loc)))
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return false;
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if (!(add = add_binary_arithmetic_expr(ctx, params->instrs, HLSL_OP2_ADD, params->args[1], neg, loc)))
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return false;
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if (!(mul = add_binary_arithmetic_expr(ctx, params->instrs, HLSL_OP2_MUL, params->args[2], add, loc)))
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return false;
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return !!add_binary_arithmetic_expr(ctx, params->instrs, HLSL_OP2_ADD, arg, mul, loc);
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}
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static bool intrinsic_max(struct hlsl_ctx *ctx,
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const struct parse_initializer *params, const struct vkd3d_shader_location *loc)
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{
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@ -2298,6 +2318,7 @@ intrinsic_functions[] =
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{"dot", 2, true, intrinsic_dot},
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{"floor", 1, true, intrinsic_floor},
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{"ldexp", 2, true, intrinsic_ldexp},
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{"lerp", 3, true, intrinsic_lerp},
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{"max", 2, true, intrinsic_max},
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{"min", 2, true, intrinsic_min},
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{"mul", 2, true, intrinsic_mul},
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@ -12,7 +12,7 @@ float4 main() : SV_TARGET
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uniform 0 float4 2.0 3.0 4.0 5.0
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uniform 4 float4 0.0 -10.0 10.0 100.0
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uniform 8 float4 0.0 1.0 -1.0 0.75
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todo draw quad
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draw quad
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probe all rgba (2.0, -10.0, -2.0, 76.25)
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[require]
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@ -32,5 +32,5 @@ float4 main() : SV_TARGET
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uniform 0 int4 2 3 4 0
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uniform 4 int4 0 -10 10 1000000
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uniform 8 int4 0 1 -1 1000000
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todo draw quad
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draw quad
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probe all rgba (2.0, -10.0, -2.0, 1e12)
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