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vkd3d-shader/ir: Pass a struct vsir_program to materialize_ssas_to_temps_process_reg().
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Notes:
Alexandre Julliard
2024-03-13 22:17:34 +01:00
Approved-by: Alexandre Julliard (@julliard) Merge-Request: https://gitlab.winehq.org/wine/vkd3d/-/merge_requests/715
@ -2665,33 +2665,36 @@ fail:
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return VKD3D_ERROR_OUT_OF_MEMORY;
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}
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static void materialize_ssas_to_temps_process_src_param(struct vkd3d_shader_parser *parser, struct vkd3d_shader_src_param *src);
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static void materialize_ssas_to_temps_process_src_param(struct vsir_program *program,
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struct vkd3d_shader_src_param *src);
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/* This is idempotent: it can be safely applied more than once on the
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* same register. */
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static void materialize_ssas_to_temps_process_reg(struct vkd3d_shader_parser *parser, struct vkd3d_shader_register *reg)
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static void materialize_ssas_to_temps_process_reg(struct vsir_program *program, struct vkd3d_shader_register *reg)
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{
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unsigned int i;
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if (reg->type == VKD3DSPR_SSA)
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{
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reg->type = VKD3DSPR_TEMP;
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reg->idx[0].offset += parser->program.temp_count;
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reg->idx[0].offset += program->temp_count;
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}
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for (i = 0; i < reg->idx_count; ++i)
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if (reg->idx[i].rel_addr)
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materialize_ssas_to_temps_process_src_param(parser, reg->idx[i].rel_addr);
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materialize_ssas_to_temps_process_src_param(program, reg->idx[i].rel_addr);
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}
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static void materialize_ssas_to_temps_process_dst_param(struct vkd3d_shader_parser *parser, struct vkd3d_shader_dst_param *dst)
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static void materialize_ssas_to_temps_process_dst_param(struct vsir_program *program,
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struct vkd3d_shader_dst_param *dst)
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{
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materialize_ssas_to_temps_process_reg(parser, &dst->reg);
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materialize_ssas_to_temps_process_reg(program, &dst->reg);
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}
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static void materialize_ssas_to_temps_process_src_param(struct vkd3d_shader_parser *parser, struct vkd3d_shader_src_param *src)
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static void materialize_ssas_to_temps_process_src_param(struct vsir_program *program,
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struct vkd3d_shader_src_param *src)
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{
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materialize_ssas_to_temps_process_reg(parser, &src->reg);
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materialize_ssas_to_temps_process_reg(program, &src->reg);
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}
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static const struct vkd3d_shader_src_param *materialize_ssas_to_temps_compute_source(struct vkd3d_shader_instruction *ins,
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@ -2726,7 +2729,7 @@ static bool materialize_ssas_to_temps_synthesize_mov(struct vkd3d_shader_parser
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src = instruction->src;
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dst[0] = *dest;
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materialize_ssas_to_temps_process_dst_param(parser, &dst[0]);
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materialize_ssas_to_temps_process_dst_param(&parser->program, &dst[0]);
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assert(dst[0].write_mask == VKD3DSP_WRITEMASK_0);
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assert(dst[0].modifiers == 0);
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@ -2738,13 +2741,13 @@ static bool materialize_ssas_to_temps_synthesize_mov(struct vkd3d_shader_parser
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src[1 + invert] = *source;
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memset(&src[2 - invert], 0, sizeof(src[2 - invert]));
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src[2 - invert].reg = dst[0].reg;
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materialize_ssas_to_temps_process_src_param(parser, &src[1]);
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materialize_ssas_to_temps_process_src_param(parser, &src[2]);
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materialize_ssas_to_temps_process_src_param(&parser->program, &src[1]);
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materialize_ssas_to_temps_process_src_param(&parser->program, &src[2]);
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}
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else
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{
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src[0] = *source;
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materialize_ssas_to_temps_process_src_param(parser, &src[0]);
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materialize_ssas_to_temps_process_src_param(&parser->program, &src[0]);
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}
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return true;
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@ -2800,10 +2803,10 @@ static enum vkd3d_result materialize_ssas_to_temps(struct vkd3d_shader_parser *p
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size_t j;
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for (j = 0; j < ins->dst_count; ++j)
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materialize_ssas_to_temps_process_dst_param(parser, &ins->dst[j]);
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materialize_ssas_to_temps_process_dst_param(&parser->program, &ins->dst[j]);
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for (j = 0; j < ins->src_count; ++j)
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materialize_ssas_to_temps_process_src_param(parser, &ins->src[j]);
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materialize_ssas_to_temps_process_src_param(&parser->program, &ins->src[j]);
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switch (ins->handler_idx)
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{
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