vkd3d-shader/dxil: Check for src param allocation failure in sm6_parser_emit_dx_texture_load().

This commit is contained in:
Conor McCarthy 2024-02-14 00:13:04 +10:00 committed by Alexandre Julliard
parent d04a8ea893
commit 76455580e2
Notes: Alexandre Julliard 2024-02-14 23:27:12 +01:00
Approved-by: Giovanni Mascellani (@giomasce)
Approved-by: Henri Verbeet (@hverbeet)
Approved-by: Alexandre Julliard (@julliard)
Merge-Request: https://gitlab.winehq.org/wine/vkd3d/-/merge_requests/647

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@ -4266,7 +4266,8 @@ static void sm6_parser_emit_dx_texture_load(struct sm6_parser *sm6, enum dx_intr
for (i = 0; i < VKD3D_VEC4_SIZE; ++i)
ins->resource_data_type[i] = resource->u.handle.d->resource_data_type;
src_params = instruction_src_params_alloc(ins, 2 + is_multisample, sm6);
if (!(src_params = instruction_src_params_alloc(ins, 2 + is_multisample, sm6)))
return;
src_param_init_vector_from_reg(&src_params[0], &coord);
src_param_init_vector_from_reg(&src_params[1], &resource->u.handle.reg);
if (is_multisample)