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https://gitlab.winehq.org/wine/vkd3d.git
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vkd3d: Rebuild the vkd3d_physical_device_info chain before creating the device.
vkd3d might decide to disable some extensions after the chain is created, so the chain must be recreated with only the structures corresponding to enabled extensions.
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7eb63a7c0d
commit
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Notes:
Henri Verbeet
2024-07-22 16:07:18 +02:00
Approved-by: Giovanni Mascellani (@giomasce) Approved-by: Henri Verbeet (@hverbeet) Merge-Request: https://gitlab.winehq.org/wine/vkd3d/-/merge_requests/949
@ -831,6 +831,54 @@ struct vkd3d_physical_device_info
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VkPhysicalDeviceFeatures2 features2;
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};
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static void vkd3d_chain_physical_device_info_structures(struct vkd3d_physical_device_info *info,
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struct d3d12_device *device)
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{
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struct vkd3d_vulkan_info *vulkan_info = &device->vk_info;
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info->features2.pNext = NULL;
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if (vulkan_info->EXT_conditional_rendering)
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vk_prepend_struct(&info->features2, &info->conditional_rendering_features);
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if (vulkan_info->EXT_depth_clip_enable)
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vk_prepend_struct(&info->features2, &info->depth_clip_features);
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if (vulkan_info->EXT_descriptor_indexing)
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vk_prepend_struct(&info->features2, &info->descriptor_indexing_features);
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if (vulkan_info->EXT_fragment_shader_interlock)
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vk_prepend_struct(&info->features2, &info->fragment_shader_interlock_features);
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if (vulkan_info->EXT_robustness2)
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vk_prepend_struct(&info->features2, &info->robustness2_features);
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if (vulkan_info->EXT_shader_demote_to_helper_invocation)
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vk_prepend_struct(&info->features2, &info->demote_features);
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if (vulkan_info->EXT_texel_buffer_alignment)
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vk_prepend_struct(&info->features2, &info->texel_buffer_alignment_features);
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if (vulkan_info->EXT_transform_feedback)
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vk_prepend_struct(&info->features2, &info->xfb_features);
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if (vulkan_info->EXT_vertex_attribute_divisor)
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vk_prepend_struct(&info->features2, &info->vertex_divisor_features);
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if (vulkan_info->KHR_timeline_semaphore)
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vk_prepend_struct(&info->features2, &info->timeline_semaphore_features);
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if (vulkan_info->EXT_mutable_descriptor_type)
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vk_prepend_struct(&info->features2, &info->mutable_features);
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if (vulkan_info->EXT_4444_formats)
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vk_prepend_struct(&info->features2, &info->formats4444_features);
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info->properties2.pNext = NULL;
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if (vulkan_info->KHR_maintenance3)
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vk_prepend_struct(&info->properties2, &info->maintenance3_properties);
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if (vulkan_info->EXT_descriptor_indexing)
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vk_prepend_struct(&info->properties2, &info->descriptor_indexing_properties);
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if (vulkan_info->EXT_texel_buffer_alignment)
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vk_prepend_struct(&info->properties2, &info->texel_buffer_alignment_properties);
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if (vulkan_info->EXT_transform_feedback)
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vk_prepend_struct(&info->properties2, &info->xfb_properties);
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if (vulkan_info->EXT_vertex_attribute_divisor)
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vk_prepend_struct(&info->properties2, &info->vertex_divisor_properties);
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if (d3d12_device_environment_is_vulkan_min_1_1(device))
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vk_prepend_struct(&info->properties2, &info->subgroup_properties);
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}
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static void vkd3d_physical_device_info_init(struct vkd3d_physical_device_info *info, struct d3d12_device *device)
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{
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const struct vkd3d_vk_instance_procs *vk_procs = &device->vkd3d_instance->vk_procs;
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@ -875,44 +923,22 @@ static void vkd3d_physical_device_info_init(struct vkd3d_physical_device_info *i
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xfb_properties = &info->xfb_properties;
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subgroup_properties = &info->subgroup_properties;
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vkd3d_chain_physical_device_info_structures(info, device);
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info->features2.sType = VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_FEATURES_2;
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conditional_rendering_features->sType = VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_CONDITIONAL_RENDERING_FEATURES_EXT;
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if (vulkan_info->EXT_conditional_rendering)
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vk_prepend_struct(&info->features2, conditional_rendering_features);
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depth_clip_features->sType = VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_DEPTH_CLIP_ENABLE_FEATURES_EXT;
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if (vulkan_info->EXT_depth_clip_enable)
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vk_prepend_struct(&info->features2, depth_clip_features);
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descriptor_indexing_features->sType = VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_DESCRIPTOR_INDEXING_FEATURES_EXT;
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if (vulkan_info->EXT_descriptor_indexing)
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vk_prepend_struct(&info->features2, descriptor_indexing_features);
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fragment_shader_interlock_features->sType = VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_FRAGMENT_SHADER_INTERLOCK_FEATURES_EXT;
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if (vulkan_info->EXT_fragment_shader_interlock)
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vk_prepend_struct(&info->features2, fragment_shader_interlock_features);
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robustness2_features->sType = VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_ROBUSTNESS_2_FEATURES_EXT;
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if (vulkan_info->EXT_robustness2)
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vk_prepend_struct(&info->features2, robustness2_features);
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demote_features->sType = VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_SHADER_DEMOTE_TO_HELPER_INVOCATION_FEATURES_EXT;
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if (vulkan_info->EXT_shader_demote_to_helper_invocation)
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vk_prepend_struct(&info->features2, demote_features);
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buffer_alignment_features->sType = VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_TEXEL_BUFFER_ALIGNMENT_FEATURES_EXT;
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if (vulkan_info->EXT_texel_buffer_alignment)
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vk_prepend_struct(&info->features2, buffer_alignment_features);
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xfb_features->sType = VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_TRANSFORM_FEEDBACK_FEATURES_EXT;
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if (vulkan_info->EXT_transform_feedback)
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vk_prepend_struct(&info->features2, xfb_features);
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vertex_divisor_features->sType = VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_VERTEX_ATTRIBUTE_DIVISOR_FEATURES_EXT;
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if (vulkan_info->EXT_vertex_attribute_divisor)
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vk_prepend_struct(&info->features2, vertex_divisor_features);
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timeline_semaphore_features->sType = VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_TIMELINE_SEMAPHORE_FEATURES_KHR;
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if (vulkan_info->KHR_timeline_semaphore)
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vk_prepend_struct(&info->features2, timeline_semaphore_features);
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mutable_features->sType = VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_MUTABLE_DESCRIPTOR_TYPE_FEATURES_EXT;
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if (vulkan_info->EXT_mutable_descriptor_type)
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vk_prepend_struct(&info->features2, mutable_features);
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formats4444_features->sType = VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_4444_FORMATS_FEATURES_EXT;
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if (vulkan_info->EXT_4444_formats)
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vk_prepend_struct(&info->features2, formats4444_features);
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if (vulkan_info->KHR_get_physical_device_properties2)
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VK_CALL(vkGetPhysicalDeviceFeatures2KHR(physical_device, &info->features2));
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@ -922,23 +948,11 @@ static void vkd3d_physical_device_info_init(struct vkd3d_physical_device_info *i
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info->properties2.sType = VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_PROPERTIES_2;
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maintenance3_properties->sType = VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_MAINTENANCE_3_PROPERTIES;
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if (vulkan_info->KHR_maintenance3)
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vk_prepend_struct(&info->properties2, maintenance3_properties);
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descriptor_indexing_properties->sType = VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_DESCRIPTOR_INDEXING_PROPERTIES_EXT;
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if (vulkan_info->EXT_descriptor_indexing)
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vk_prepend_struct(&info->properties2, descriptor_indexing_properties);
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buffer_alignment_properties->sType = VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_TEXEL_BUFFER_ALIGNMENT_PROPERTIES_EXT;
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if (vulkan_info->EXT_texel_buffer_alignment)
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vk_prepend_struct(&info->properties2, buffer_alignment_properties);
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xfb_properties->sType = VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_TRANSFORM_FEEDBACK_PROPERTIES_EXT;
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if (vulkan_info->EXT_transform_feedback)
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vk_prepend_struct(&info->properties2, xfb_properties);
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vertex_divisor_properties->sType = VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_VERTEX_ATTRIBUTE_DIVISOR_PROPERTIES_EXT;
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if (vulkan_info->EXT_vertex_attribute_divisor)
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vk_prepend_struct(&info->properties2, vertex_divisor_properties);
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subgroup_properties->sType = VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_SUBGROUP_PROPERTIES;
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if (d3d12_device_environment_is_vulkan_min_1_1(device))
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vk_prepend_struct(&info->properties2, subgroup_properties);
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if (vulkan_info->KHR_get_physical_device_properties2)
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VK_CALL(vkGetPhysicalDeviceProperties2KHR(physical_device, &info->properties2));
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@ -1840,6 +1854,8 @@ static HRESULT vkd3d_init_device_caps(struct d3d12_device *device,
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vkd3d_device_descriptor_limits_init(&vulkan_info->descriptor_limits,
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&physical_device_info->properties2.properties.limits);
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vkd3d_chain_physical_device_info_structures(physical_device_info, device);
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return S_OK;
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}
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@ -1756,7 +1756,6 @@ static inline void vk_prepend_struct(void *header, void *structure)
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{
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VkBaseOutStructure *vk_header = header, *vk_structure = structure;
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assert(!vk_structure->pNext);
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vk_structure->pNext = vk_header->pNext;
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vk_header->pNext = vk_structure;
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}
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