vkd3d-shader: Factor out a vkd3d_shader_trace_text() helper and use it in vkd3d_spirv_dump() (Valgrind).

Signed-off-by: Zebediah Figura <zfigura@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
This commit is contained in:
Zebediah Figura
2021-09-16 22:36:35 -05:00
committed by Alexandre Julliard
parent 155812b124
commit 75a1a24d63
3 changed files with 11 additions and 9 deletions

View File

@@ -98,12 +98,17 @@ int vkd3d_string_buffer_printf(struct vkd3d_string_buffer *buffer, const char *f
void vkd3d_string_buffer_trace_(const struct vkd3d_string_buffer *buffer, const char *function)
{
const char *p, *q, *end = buffer->buffer + buffer->content_size;
vkd3d_shader_trace_text_(buffer->buffer, buffer->content_size, function);
}
void vkd3d_shader_trace_text_(const char *text, size_t size, const char *function)
{
const char *p, *q, *end = text + size;
if (!TRACE_ON())
return;
for (p = buffer->buffer; p < end; p = q)
for (p = text; p < end; p = q)
{
if (!(q = memchr(p, '\n', end - p)))
q = end;