mirror of
https://gitlab.winehq.org/wine/vkd3d.git
synced 2025-04-13 05:43:18 -07:00
vkd3d-shader/spirv: Support UAV counter descriptor arrays.
Signed-off-by: Conor McCarthy <cmccarthy@codeweavers.com> Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com> Signed-off-by: Alexandre Julliard <julliard@winehq.org>
This commit is contained in:
committed by
Alexandre Julliard
parent
c04b6b1765
commit
758b984c41
@@ -537,9 +537,7 @@ struct vkd3d_shader_descriptor_offset_info
|
||||
/**
|
||||
* Pointer to an array of offsets into the descriptor arrays referenced by
|
||||
* the 'uav_counters' array in struct vkd3d_shader_interface_info. This
|
||||
* works the same way as \ref binding_offsets above. UAV counter arrays are
|
||||
* not supported in this version of vkd3d-shader, and therefore this field
|
||||
* must either be NULL or specify 0 offsets.
|
||||
* works the same way as \ref binding_offsets above.
|
||||
*/
|
||||
const struct vkd3d_shader_descriptor_offset *uav_counter_offsets;
|
||||
};
|
||||
|
Reference in New Issue
Block a user