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vkd3d-shader/dxil: Map SEMANTIC_KIND_TARGET to VKD3D_SHADER_SV_TARGET.
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Alexandre Julliard
2023-12-11 23:20:06 +01:00
Approved-by: Henri Verbeet (@hverbeet) Approved-by: Alexandre Julliard (@julliard) Merge-Request: https://gitlab.winehq.org/wine/vkd3d/-/merge_requests/464
@ -5040,7 +5040,7 @@ static const enum vkd3d_shader_sysval_semantic sysval_semantic_table[] =
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{
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[SEMANTIC_KIND_ARBITRARY] = VKD3D_SHADER_SV_NONE,
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[SEMANTIC_KIND_POSITION] = VKD3D_SHADER_SV_POSITION,
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[SEMANTIC_KIND_TARGET] = VKD3D_SHADER_SV_NONE,
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[SEMANTIC_KIND_TARGET] = VKD3D_SHADER_SV_TARGET,
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};
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static enum vkd3d_shader_sysval_semantic sysval_semantic_from_dxil_semantic_kind(enum dxil_semantic_kind kind)
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