vkd3d-shader/dxil: Map SEMANTIC_KIND_TARGET to VKD3D_SHADER_SV_TARGET.

This commit is contained in:
Zebediah Figura 2023-11-20 15:26:36 -06:00 committed by Alexandre Julliard
parent cabf9996f9
commit 75348dff12
Notes: Alexandre Julliard 2023-12-11 23:20:06 +01:00
Approved-by: Henri Verbeet (@hverbeet)
Approved-by: Alexandre Julliard (@julliard)
Merge-Request: https://gitlab.winehq.org/wine/vkd3d/-/merge_requests/464

View File

@ -5040,7 +5040,7 @@ static const enum vkd3d_shader_sysval_semantic sysval_semantic_table[] =
{
[SEMANTIC_KIND_ARBITRARY] = VKD3D_SHADER_SV_NONE,
[SEMANTIC_KIND_POSITION] = VKD3D_SHADER_SV_POSITION,
[SEMANTIC_KIND_TARGET] = VKD3D_SHADER_SV_NONE,
[SEMANTIC_KIND_TARGET] = VKD3D_SHADER_SV_TARGET,
};
static enum vkd3d_shader_sysval_semantic sysval_semantic_from_dxil_semantic_kind(enum dxil_semantic_kind kind)