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vkd3d-shader/hlsl: Absorb hlsl_ir_constant deref offsets into const_offset.
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Notes:
Alexandre Julliard
2023-10-31 22:38:12 +01:00
Approved-by: Giovanni Mascellani (@giomasce) Approved-by: Zebediah Figura (@zfigura) Approved-by: Henri Verbeet (@hverbeet) Approved-by: Alexandre Julliard (@julliard) Merge-Request: https://gitlab.winehq.org/wine/vkd3d/-/merge_requests/396
@ -174,6 +174,24 @@ static bool replace_deref_path_with_offset(struct hlsl_ctx *ctx, struct hlsl_der
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return true;
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}
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static bool clean_constant_deref_offset_srcs(struct hlsl_ctx *ctx, struct hlsl_deref *deref,
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struct hlsl_ir_node *instr)
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{
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if (deref->offset.node && deref->offset.node->type == HLSL_IR_CONSTANT)
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{
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enum hlsl_regset regset = hlsl_deref_get_regset(ctx, deref);
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if (regset == HLSL_REGSET_NUMERIC)
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deref->const_offset += 4 * hlsl_ir_constant(deref->offset.node)->value.u[0].u;
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else
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deref->const_offset += hlsl_ir_constant(deref->offset.node)->value.u[0].u;
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hlsl_src_remove(&deref->offset);
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return true;
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}
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return false;
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}
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/* Split uniforms into two variables representing the constant and temp
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* registers, and copy the former to the latter, so that writes to uniforms
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* work. */
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@ -4465,14 +4483,8 @@ bool hlsl_offset_from_deref(struct hlsl_ctx *ctx, const struct hlsl_deref *deref
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/* We should always have generated a cast to UINT. */
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assert(offset_node->data_type->class == HLSL_CLASS_SCALAR
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&& offset_node->data_type->base_type == HLSL_TYPE_UINT);
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if (offset_node->type != HLSL_IR_CONSTANT)
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return false;
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if (regset == HLSL_REGSET_NUMERIC)
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*offset += 4 * hlsl_ir_constant(offset_node)->value.u[0].u;
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else
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*offset += hlsl_ir_constant(offset_node)->value.u[0].u;
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assert(offset_node->type != HLSL_IR_CONSTANT);
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return false;
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}
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size = deref->var->data_type->reg_size[regset];
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@ -4789,6 +4801,7 @@ int hlsl_emit_bytecode(struct hlsl_ctx *ctx, struct hlsl_ir_function_decl *entry
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/* TODO: move forward, remove when no longer needed */
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transform_derefs(ctx, replace_deref_path_with_offset, body);
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while (hlsl_transform_ir(ctx, hlsl_fold_constant_exprs, body, NULL));
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transform_derefs(ctx, clean_constant_deref_offset_srcs, body);
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do
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compute_liveness(ctx, entry_func);
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