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include: Add a corresponding function pointer type for vkd3d_shader_build_varying_map().
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Alexandre Julliard
2023-09-19 22:37:03 +02:00
Approved-by: Henri Verbeet (@hverbeet) Approved-by: Alexandre Julliard (@julliard) Merge-Request: https://gitlab.winehq.org/wine/vkd3d/-/merge_requests/352
@ -2362,6 +2362,10 @@ typedef int (*PFN_vkd3d_shader_parse_dxbc)(const struct vkd3d_shader_code *dxbc,
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typedef int (*PFN_vkd3d_shader_serialize_dxbc)(size_t section_count,
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const struct vkd3d_shader_dxbc_section_desc *sections, struct vkd3d_shader_code *dxbc, char **messages);
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/** Type of vkd3d_shader_build_varying_map(). \since 1.9 */
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typedef void (*PFN_vkd3d_shader_build_varying_map)(const struct vkd3d_shader_signature *output_signature,
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const struct vkd3d_shader_signature *input_signature,
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unsigned int *count, struct vkd3d_shader_varying_map *varyings);
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/** Type of vkd3d_shader_free_scan_signature_info(). \since 1.9 */
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typedef void (*PFN_vkd3d_shader_free_scan_signature_info)(struct vkd3d_shader_scan_signature_info *info);
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