tests: Use plain skip() when skipping a test in the shader runner.

The context already gives the location in the .shader_test file.
This commit is contained in:
Giovanni Mascellani 2024-10-23 23:53:02 +02:00 committed by Henri Verbeet
parent 39cbef9e01
commit 73be28a252
Notes: Henri Verbeet 2024-12-03 14:55:39 +01:00
Approved-by: Giovanni Mascellani (@giomasce)
Approved-by: Henri Verbeet (@hverbeet)
Merge-Request: https://gitlab.winehq.org/wine/vkd3d/-/merge_requests/1221

View File

@ -1948,7 +1948,7 @@ void run_shader_tests(struct shader_runner *runner, const struct shader_runner_c
case STATE_TEST:
if (test_action == TEST_ACTION_SKIP_EXECUTION)
vkd3d_test_skip(line_number, "Missing capabilities.\n");
skip("Missing capabilities.\n");
break;
case STATE_REQUIRE: