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vkd3d-shader/fx: Use original full semantic name.
Signed-off-by: Nikolay Sivov <nsivov@codeweavers.com>
This commit is contained in:
parent
1124ea46ee
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Notes:
Henri Verbeet
2024-06-11 17:09:32 +02:00
Approved-by: Elizabeth Figura (@zfigura) Approved-by: Henri Verbeet (@hverbeet) Merge-Request: https://gitlab.winehq.org/wine/vkd3d/-/merge_requests/902
@ -494,7 +494,7 @@ static uint32_t write_fx_4_type(const struct hlsl_type *type, struct fx_write_co
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uint32_t semantic_offset, field_type_offset;
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uint32_t semantic_offset, field_type_offset;
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name_offset = write_string(field->name, fx);
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name_offset = write_string(field->name, fx);
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semantic_offset = write_string(field->semantic.name, fx);
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semantic_offset = write_string(field->semantic.raw_name, fx);
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field_type_offset = write_type(field->type, fx);
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field_type_offset = write_type(field->type, fx);
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put_u32_unaligned(buffer, name_offset);
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put_u32_unaligned(buffer, name_offset);
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@ -683,7 +683,7 @@ static uint32_t write_fx_2_parameter(const struct hlsl_type *type, const char *n
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}
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}
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name_offset = write_string(name, fx);
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name_offset = write_string(name, fx);
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semantic_offset = write_string(semantic->name, fx);
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semantic_offset = write_string(semantic->raw_name, fx);
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offset = put_u32(buffer, hlsl_sm1_base_type(type));
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offset = put_u32(buffer, hlsl_sm1_base_type(type));
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put_u32(buffer, hlsl_sm1_class(type));
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put_u32(buffer, hlsl_sm1_class(type));
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@ -995,7 +995,7 @@ static void write_fx_4_numeric_variable(struct hlsl_ir_var *var, bool shared, st
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type_offset = write_type(var->data_type, fx);
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type_offset = write_type(var->data_type, fx);
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name_offset = write_string(var->name, fx);
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name_offset = write_string(var->name, fx);
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semantic_offset = write_string(var->semantic.name, fx);
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semantic_offset = write_string(var->semantic.raw_name, fx);
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put_u32(buffer, name_offset);
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put_u32(buffer, name_offset);
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put_u32(buffer, type_offset);
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put_u32(buffer, type_offset);
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@ -1349,7 +1349,7 @@ static void write_fx_4_object_variable(struct hlsl_ir_var *var, struct fx_write_
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type_offset = write_type(var->data_type, fx);
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type_offset = write_type(var->data_type, fx);
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name_offset = write_string(var->name, fx);
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name_offset = write_string(var->name, fx);
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semantic_offset = write_string(var->semantic.name, fx);
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semantic_offset = write_string(var->semantic.raw_name, fx);
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put_u32(buffer, name_offset);
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put_u32(buffer, name_offset);
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put_u32(buffer, type_offset);
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put_u32(buffer, type_offset);
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