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vkd3d-compiler: Add an option to list the supported source types.
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com> Signed-off-by: Alexandre Julliard <julliard@winehq.org>
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@ -34,10 +34,24 @@ enum
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OPTION_HELP = CHAR_MAX + 1,
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OPTION_BUFFER_UAV,
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OPTION_OUTPUT,
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OPTION_PRINT_SOURCE_TYPES,
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OPTION_STRIP_DEBUG,
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OPTION_VERSION,
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};
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static const struct
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{
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enum vkd3d_shader_source_type type;
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const char *name;
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const char *description;
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}
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source_type_info[] =
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{
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{VKD3D_SHADER_SOURCE_DXBC_TPF,
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"dxbc-tpf", "A 'Tokenized Program Format' shader embedded in a DXBC container.\n"
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" This is the format used for Direct3D shader model 4 and 5 shaders."},
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};
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static bool read_shader(struct vkd3d_shader_code *shader, const char *filename)
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{
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struct stat st;
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@ -106,6 +120,7 @@ static void print_usage(const char *program_name)
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" Valid values are 'buffer-texture' (default) and\n"
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" 'storage-buffer'.\n"
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" -o, --output=<file> Write the output to <file>.\n"
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" --print-source-types Display the supported source types and exit.\n"
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" --strip-debug Strip debug information from the output.\n"
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" -V, --version Display version information and exit.\n"
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" -x <type> Specify the type of the source. Valid values are\n"
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@ -122,6 +137,7 @@ struct options
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const char *output_filename;
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enum vkd3d_shader_source_type source_type;
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bool print_version;
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bool print_source_types;
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struct vkd3d_shader_compile_option compile_options[MAX_COMPILE_OPTIONS];
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unsigned int compile_option_count;
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@ -174,9 +190,17 @@ static bool parse_buffer_uav(enum vkd3d_shader_compile_option_buffer_uav *buffer
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static enum vkd3d_shader_source_type parse_source_type(const char *source)
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{
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if (!strcmp(source, "dxbc-tpf") || !strcmp(source, "none"))
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unsigned int i;
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if (!strcmp(source, "none"))
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return VKD3D_SHADER_SOURCE_DXBC_TPF;
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for (i = 0; i < ARRAY_SIZE(source_type_info); ++i)
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{
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if (!strcmp(source, source_type_info[i].name))
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return source_type_info[i].type;
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}
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return VKD3D_SHADER_SOURCE_NONE;
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}
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@ -190,6 +214,7 @@ static bool parse_command_line(int argc, char **argv, struct options *options)
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{"help", no_argument, NULL, OPTION_HELP},
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{"buffer-uav", required_argument, NULL, OPTION_BUFFER_UAV},
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{"output", required_argument, NULL, OPTION_OUTPUT},
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{"print-source-types", no_argument, NULL, OPTION_PRINT_SOURCE_TYPES},
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{"strip-debug", no_argument, NULL, OPTION_STRIP_DEBUG},
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{"version", no_argument, NULL, OPTION_VERSION},
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{NULL, 0, NULL, 0},
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@ -219,6 +244,10 @@ static bool parse_command_line(int argc, char **argv, struct options *options)
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options->output_filename = optarg;
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break;
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case OPTION_PRINT_SOURCE_TYPES:
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options->print_source_types = true;
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return true;
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case OPTION_STRIP_DEBUG:
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add_compile_option(options, VKD3D_SHADER_COMPILE_OPTION_STRIP_DEBUG, 1);
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break;
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@ -249,6 +278,26 @@ static bool parse_command_line(int argc, char **argv, struct options *options)
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return true;
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}
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static void print_source_types(void)
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{
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const enum vkd3d_shader_source_type *source_types;
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unsigned int count, i, j;
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source_types = vkd3d_shader_get_supported_source_types(&count);
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fputs("Supported source types:\n", stdout);
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for (i = 0; i < count; ++i)
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{
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for (j = 0; j < ARRAY_SIZE(source_type_info); ++j)
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{
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if (source_types[i] == source_type_info[j].type)
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{
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fprintf(stdout, " %s %s\n", source_type_info[j].name, source_type_info[j].description);
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break;
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}
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}
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}
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}
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int main(int argc, char **argv)
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{
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struct vkd3d_shader_compile_info info;
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@ -271,6 +320,12 @@ int main(int argc, char **argv)
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return 0;
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}
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if (options.print_source_types)
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{
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print_source_types();
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return 0;
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}
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info.type = VKD3D_SHADER_STRUCTURE_TYPE_COMPILE_INFO;
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info.next = NULL;
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info.source_type = options.source_type;
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