vkd3d-shader/fx: Add support for tx -> text output.

Signed-off-by: Nikolay Sivov <nsivov@codeweavers.com>
This commit is contained in:
Nikolay Sivov
2025-06-12 00:38:10 +02:00
committed by Henri Verbeet
parent 586b2b5a79
commit 7281f4ed39
Notes: Henri Verbeet 2025-06-16 17:49:09 +02:00
Approved-by: Henri Verbeet (@hverbeet)
Merge-Request: https://gitlab.winehq.org/wine/vkd3d/-/merge_requests/1570
5 changed files with 71 additions and 2 deletions

View File

@@ -1683,6 +1683,8 @@ int tpf_parse(const struct vkd3d_shader_compile_info *compile_info, uint64_t con
struct vkd3d_shader_message_context *message_context, struct vsir_program *program);
int fx_parse(const struct vkd3d_shader_compile_info *compile_info,
struct vkd3d_shader_code *out, struct vkd3d_shader_message_context *message_context);
int tx_parse(const struct vkd3d_shader_compile_info *compile_info,
struct vkd3d_shader_code *out, struct vkd3d_shader_message_context *message_context);
void free_dxbc_shader_desc(struct dxbc_shader_desc *desc);