vkd3d-shader/msl: Implement VKD3DSIH_MOVC.

This commit is contained in:
Feifan He
2024-11-22 15:45:54 +08:00
committed by Henri Verbeet
parent 32a507ace6
commit 71ce43313f
Notes: Henri Verbeet 2024-11-25 21:02:08 +01:00
Approved-by: Giovanni Mascellani (@giomasce)
Approved-by: Henri Verbeet (@hverbeet)
Merge-Request: https://gitlab.winehq.org/wine/vkd3d/-/merge_requests/1277
4 changed files with 43 additions and 15 deletions

View File

@@ -13,10 +13,10 @@ float4 main() : sv_target
[test]
uniform 0 float4 2.0 3.0 4.0 5.0
todo(msl) draw quad
draw quad
probe (0, 0) rgba (2.0, 3.0, 4.0, 5.0)
uniform 0 float4 0.0 10.0 11.0 12.0
todo(msl) draw quad
draw quad
probe (0, 0) rgba (-1.0, 9.0, 10.0, 11.0)
@@ -35,7 +35,7 @@ float4 main() : sv_target
[test]
uniform 0 float4 1.1 3.0 4.0 5.0
todo(msl) draw quad
draw quad
probe (0, 0) rgba (1.1, 2.0, 0.0, 0.0)
@@ -51,7 +51,7 @@ float4 main() : sv_target
[test]
uniform 0 float4 1.0 0.0 0.0 0.0
todo(msl) draw quad
draw quad
probe (0, 0) rgba (0.5, 0.6, 0.7, 0.0)
@@ -67,7 +67,7 @@ float4 main() : sv_target
uniform 0 float4 0.0 1.0 0.0 -3.0
uniform 4 float4 1.0 2.0 3.0 4.0
uniform 8 float4 5.0 6.0 7.0 8.0
todo(msl) draw quad
draw quad
probe (0, 0) rgba (5.0, 2.0, 7.0, 4.0)
@@ -288,7 +288,7 @@ float4 main() : sv_target
uniform 0 float4 1.0 0.0 0.0 0.0
uniform 4 float4 1.0 2.0 3.0 4.0
uniform 8 float4 5.0 6.0 7.0 8.0
todo(msl) draw quad
draw quad
probe (0, 0) rgba (1.0, 2.0, 3.0, 4.0)
@@ -323,7 +323,7 @@ float4 main() : sv_target
uniform 0 float4 1.0 0.0 1.0 0.0
uniform 4 float4 1.0 2.0 3.0 4.0
uniform 8 float4 5.0 6.0 7.0 8.0
todo(msl) draw quad
draw quad
probe (0, 0) rgba (1.0, 5.0, 1.0, 5.0)