vkd3d-shader/msl: Implement VKD3DSIH_MOVC.

This commit is contained in:
Feifan He
2024-11-22 15:45:54 +08:00
committed by Henri Verbeet
parent 32a507ace6
commit 71ce43313f
Notes: Henri Verbeet 2024-11-25 21:02:08 +01:00
Approved-by: Giovanni Mascellani (@giomasce)
Approved-by: Henri Verbeet (@hverbeet)
Merge-Request: https://gitlab.winehq.org/wine/vkd3d/-/merge_requests/1277
4 changed files with 43 additions and 15 deletions

View File

@@ -8,10 +8,10 @@ float4 main() : sv_target
[test]
uniform 0 float4 -0.5 6.5 0.0 0.0
todo(msl) draw quad
draw quad
probe (0, 0) rgba (-0.5, 0.0, 0.0, 0.0) 4
uniform 0 float4 1.1 0.3 0.0 0.0
todo(msl) draw quad
draw quad
probe (0, 0) rgba (0.2, 0.0, 0.0, 0.0) 4
[pixel shader]
@@ -24,8 +24,8 @@ float4 main() : sv_target
[test]
uniform 0 float4 -0.5 6.5 2.0 0.0
todo(msl) draw quad
draw quad
probe (0, 0) rgba (-0.5, 0.5, 0.0, 0.0) 4
uniform 0 float4 1.1 0.3 3.0 0.0
todo(msl) draw quad
draw quad
probe (0, 0) rgba (1.1, 0.3, 0.0, 0.0) 4