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tests: Test casts to half.
Signed-off-by: Zebediah Figura <zfigura@codeweavers.com> Signed-off-by: Matteo Bruni <mbruni@codeweavers.com> Signed-off-by: Giovanni Mascellani <gmascellani@codeweavers.com> Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com> Signed-off-by: Alexandre Julliard <julliard@winehq.org>
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@ -55,6 +55,7 @@ vkd3d_shader_runners = \
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vkd3d_shader_tests = \
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tests/cast-to-float.shader_test \
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tests/cast-to-half.shader_test \
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tests/conditional.shader_test \
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tests/hlsl-array-dimension.shader_test \
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tests/hlsl-bool-cast.shader_test \
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@ -268,6 +269,7 @@ tests_vkd3d_shader_api_LDADD = libvkd3d-shader.la
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SHADER_TEST_LOG_COMPILER = tests/shader_runner_d3d12
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XFAIL_TESTS = \
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tests/cast-to-float.shader_test \
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tests/cast-to-half.shader_test \
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tests/conditional.shader_test \
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tests/hlsl-array-dimension.shader_test \
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tests/hlsl-bool-cast.shader_test \
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29
tests/cast-to-half.shader_test
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29
tests/cast-to-half.shader_test
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@ -0,0 +1,29 @@
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[pixel shader]
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float4 main(uniform int i, uniform uint u, uniform bool b, uniform float f) : sv_target
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{
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return float4(((half)i) + 1.5, ((half)u) - 2.5, ((half)b) / 2, f);
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}
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[test]
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uniform 0 int -1
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uniform 1 uint 3
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uniform 2 int -2
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uniform 3 float 0.5
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draw quad
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probe all rgba (0.5, 0.5, 0.5, 0.5)
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[pixel shader]
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float4 main() : sv_target
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{
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int i = -1;
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uint u = 3;
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bool b = true;
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float f = 0.5;
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return float4(((half)i) + 1.5, ((half)u) - 2.5, ((half)b) / 2, f);
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}
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[test]
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draw quad
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probe all rgba (0.5, 0.5, 0.5, 0.5)
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