vkd3d-shader/hlsl: Do not try to dereference the else_instrs list pointer if there is no else block.

Signed-off-by: Zebediah Figura <zfigura@codeweavers.com>
Signed-off-by: Giovanni Mascellani <gmascellani@codeweavers.com>
Signed-off-by: Matteo Bruni <mbruni@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
This commit is contained in:
Zebediah Figura 2021-09-20 16:40:12 -05:00 committed by Alexandre Julliard
parent 2ebfa91062
commit 6f85aad54b

View File

@ -2694,7 +2694,8 @@ selection_statement:
if (!(instr = hlsl_new_if(ctx, condition, @1)))
YYABORT;
list_move_tail(&instr->then_instrs, $5.then_instrs);
list_move_tail(&instr->else_instrs, $5.else_instrs);
if ($5.else_instrs)
list_move_tail(&instr->else_instrs, $5.else_instrs);
vkd3d_free($5.then_instrs);
vkd3d_free($5.else_instrs);
if (condition->data_type->dimx > 1 || condition->data_type->dimy > 1)