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vkd3d: Add requirements for maxPerStageDescriptorUniformBuffers.
Signed-off-by: Józef Kucia <jkucia@codeweavers.com> Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com> Signed-off-by: Alexandre Julliard <julliard@winehq.org>
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Alexandre Julliard
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1cf49c2e0e
commit
6f73364634
@@ -30,6 +30,8 @@ const UINT D3D12_MAX_ROOT_COST = 64;
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const UINT D3D12_VIEWPORT_BOUNDS_MAX = 32767;
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const UINT D3D12_VIEWPORT_BOUNDS_MIN = -32768;
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const UINT D3D12_COMMONSHADER_CONSTANT_BUFFER_REGISTER_COUNT = 15;
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const UINT D3D12_APPEND_ALIGNED_ELEMENT = 0xffffffff;
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cpp_quote("#define D3D12_DEFAULT_BLEND_FACTOR_ALPHA (1.0f)")
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cpp_quote("#define D3D12_DEFAULT_BLEND_FACTOR_BLUE (1.0f)")
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