vkd3d-shader/hlsl: Allow "nointerpolation" to be specified on struct fields.

Signed-off-by: Zebediah Figura <zfigura@codeweavers.com>
Signed-off-by: Giovanni Mascellani <gmascellani@codeweavers.com>
Signed-off-by: Francisco Casas <fcasas@codeweavers.com>
Signed-off-by: Matteo Bruni <mbruni@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
This commit is contained in:
Zebediah Figura
2022-04-05 12:33:04 +02:00
committed by Alexandre Julliard
parent 428a6b4033
commit 6e966bcf23
3 changed files with 16 additions and 11 deletions

View File

@@ -152,6 +152,7 @@ struct hlsl_struct_field
struct hlsl_type *type;
const char *name;
struct hlsl_semantic semantic;
unsigned int modifiers;
unsigned int reg_offset;
size_t name_bytecode_offset;