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vkd3d-shader/hlsl: Allow "nointerpolation" to be specified on struct fields.
Signed-off-by: Zebediah Figura <zfigura@codeweavers.com> Signed-off-by: Giovanni Mascellani <gmascellani@codeweavers.com> Signed-off-by: Francisco Casas <fcasas@codeweavers.com> Signed-off-by: Matteo Bruni <mbruni@codeweavers.com> Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com> Signed-off-by: Alexandre Julliard <julliard@winehq.org>
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Alexandre Julliard
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428a6b4033
commit
6e966bcf23
@@ -152,6 +152,7 @@ struct hlsl_struct_field
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struct hlsl_type *type;
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const char *name;
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struct hlsl_semantic semantic;
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unsigned int modifiers;
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unsigned int reg_offset;
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size_t name_bytecode_offset;
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