vkd3d-shader/hlsl: Report failure when encountering matrix instructions.

Signed-off-by: Matteo Bruni <mbruni@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
This commit is contained in:
Matteo Bruni 2022-04-05 12:33:03 +02:00 committed by Alexandre Julliard
parent ea93c5c767
commit 428a6b4033

View File

@ -2067,7 +2067,7 @@ static void write_sm4_block(struct hlsl_ctx *ctx, struct vkd3d_bytecode_buffer *
{
if (instr->data_type->type == HLSL_CLASS_MATRIX)
{
FIXME("Matrix operations need to be lowered.\n");
hlsl_fixme(ctx, &instr->loc, "Matrix operations need to be lowered.");
break;
}
else if (instr->data_type->type == HLSL_CLASS_OBJECT)