libs/vkd3d: Create VkCommandPool when creating ID3D12CommandAllocator.

This commit is contained in:
Józef Kucia
2016-09-27 12:13:37 +02:00
parent 2424137c0b
commit 6e68570498
3 changed files with 50 additions and 2 deletions

View File

@@ -389,6 +389,11 @@ static HRESULT vkd3d_create_vk_device(struct d3d12_device *device)
return E_FAIL;
}
device->direct_queue_family_index = direct_queue_family_index;
device->copy_queue_family_index = copy_queue_family_index;
TRACE("Using queue family %u for direct command queues.\n", direct_queue_family_index);
TRACE("Using queue family %u for copy command queues.\n", copy_queue_family_index);
/* Create device */
VK_CALL(vkGetPhysicalDeviceFeatures(selected_physical_device, &device_features));