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vkd3d-utils: Initialize "messages_blob" to NULL in D3DCompile2().
Signed-off-by: Zebediah Figura <zfigura@codeweavers.com> Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com> Signed-off-by: Alexandre Julliard <julliard@winehq.org>
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@ -176,6 +176,9 @@ HRESULT WINAPI D3DCompile2(const void *data, SIZE_T data_size, const char *filen
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if (secondary_flags)
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if (secondary_flags)
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FIXME("Ignoring secondary flags %#x.\n", secondary_flags);
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FIXME("Ignoring secondary flags %#x.\n", secondary_flags);
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if (messages_blob)
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*messages_blob = NULL;
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compile_info.type = VKD3D_SHADER_STRUCTURE_TYPE_COMPILE_INFO;
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compile_info.type = VKD3D_SHADER_STRUCTURE_TYPE_COMPILE_INFO;
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compile_info.next = &preprocess_info;
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compile_info.next = &preprocess_info;
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compile_info.source.code = data;
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compile_info.source.code = data;
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