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vkd3d-shader/spirv: Use vsir_opcode_get_name() in spirv_compiler_handle_instruction().
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Notes:
Henri Verbeet
2025-06-11 20:38:03 +02:00
Approved-by: Giovanni Mascellani (@giomasce) Approved-by: Henri Verbeet (@hverbeet) Merge-Request: https://gitlab.winehq.org/wine/vkd3d/-/merge_requests/1561
@@ -10968,9 +10968,9 @@ static int spirv_compiler_handle_instruction(struct spirv_compiler *compiler,
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/* nothing to do */
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break;
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default:
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FIXME("Unhandled instruction %#x.\n", instruction->opcode);
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spirv_compiler_error(compiler, VKD3D_SHADER_ERROR_SPV_INVALID_HANDLER,
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"Encountered invalid/unhandled instruction handler %#x.", instruction->opcode);
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"Unhandled instruction \"%s\" (%#x).",
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vsir_opcode_get_name(instruction->opcode, "<unknown>"), instruction->opcode);
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break;
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}
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