vkd3d-shader/msl: Implement VSIR_OP_SIN.

This commit is contained in:
Henri Verbeet
2025-09-22 16:30:42 +02:00
parent 3794411d95
commit 68dd93b7e8
Notes: Henri Verbeet 2025-09-29 13:05:30 +02:00
Approved-by: Giovanni Mascellani (@giomasce)
Approved-by: Henri Verbeet (@hverbeet)
Merge-Request: https://gitlab.winehq.org/wine/vkd3d/-/merge_requests/1753
2 changed files with 28 additions and 28 deletions

View File

@@ -1636,6 +1636,9 @@ static void msl_handle_instruction(struct msl_generator *gen, const struct vkd3d
case VSIR_OP_RSQ:
msl_intrinsic(gen, ins, "rsqrt");
break;
case VSIR_OP_SIN:
msl_intrinsic(gen, ins, "sin");
break;
case VSIR_OP_SQRT:
msl_intrinsic(gen, ins, "sqrt");
break;