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vkd3d-shader: Move SM4 byte code definitions to a separate header.
Signed-off-by: Zebediah Figura <zfigura@codeweavers.com> Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com> Signed-off-by: Alexandre Julliard <julliard@winehq.org>
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Alexandre Julliard
parent
73bc52c273
commit
688cdb218e
@@ -173,6 +173,7 @@ libvkd3d_shader_la_SOURCES = \
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libs/vkd3d-shader/hlsl.h \
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libs/vkd3d-shader/hlsl_codegen.c \
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libs/vkd3d-shader/preproc.h \
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libs/vkd3d-shader/sm4.h \
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libs/vkd3d-shader/spirv.c \
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libs/vkd3d-shader/trace.c \
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libs/vkd3d-shader/vkd3d_shader.map \
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