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vkd3d-shader/dxil: Trace the program when validation fails after parsing.
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Notes:
Henri Verbeet
2024-09-30 21:06:59 +02:00
Approved-by: Giovanni Mascellani (@giomasce) Approved-by: Henri Verbeet (@hverbeet) Merge-Request: https://gitlab.winehq.org/wine/vkd3d/-/merge_requests/1130
@ -10588,6 +10588,11 @@ int dxil_parse(const struct vkd3d_shader_compile_info *compile_info, uint64_t co
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if ((ret = vkd3d_shader_parser_validate(&sm6.p, config_flags)) < 0)
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if ((ret = vkd3d_shader_parser_validate(&sm6.p, config_flags)) < 0)
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{
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{
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WARN("Failed to validate shader after parsing, ret %d.\n", ret);
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if (TRACE_ON())
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vkd3d_shader_trace(program);
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sm6_parser_cleanup(&sm6);
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sm6_parser_cleanup(&sm6);
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vsir_program_cleanup(program);
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vsir_program_cleanup(program);
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return ret;
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return ret;
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