libs/vkd3d: Do not use PlaneSlice as layer index.

This commit is contained in:
Józef Kucia 2017-08-31 09:42:50 +02:00
parent f3862db04d
commit 660ee7b090

View File

@ -1306,9 +1306,11 @@ void d3d12_rtv_desc_create_rtv(struct d3d12_rtv_desc *rtv_desc, struct d3d12_dev
return; return;
} }
if (desc && desc->u.Texture2D.PlaneSlice)
FIXME("Ignoring plane slice %u.\n", desc->u.Texture2D.PlaneSlice);
if (vkd3d_create_texture_view(device, resource, format, VK_IMAGE_VIEW_TYPE_2D, if (vkd3d_create_texture_view(device, resource, format, VK_IMAGE_VIEW_TYPE_2D,
desc ? desc->u.Texture2D.MipSlice : 0, 1, desc ? desc->u.Texture2D.PlaneSlice : 0, 1, desc ? desc->u.Texture2D.MipSlice : 0, 1, 0, 1, &rtv_desc->vk_view) < 0)
&rtv_desc->vk_view) < 0)
return; return;
rtv_desc->format = format->vk_format; rtv_desc->format = format->vk_format;