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vkd3d-shader/d3dbc: Normalize to a single VKD3DSPR_CONST register set when reading.
We don't need VKD3DSPR_CONST2 et al in the IR, even for disassembly.
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committed by
Henri Verbeet
parent
118617916a
commit
65f3f56f63
Notes:
Henri Verbeet
2024-12-18 17:39:58 +01:00
Approved-by: Francisco Casas (@fcasas) Approved-by: Henri Verbeet (@hverbeet) Merge-Request: https://gitlab.winehq.org/wine/vkd3d/-/merge_requests/1322
@@ -608,9 +608,6 @@ enum vkd3d_shader_register_type
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VKD3DSPR_COLOROUT,
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VKD3DSPR_DEPTHOUT,
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VKD3DSPR_COMBINED_SAMPLER,
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VKD3DSPR_CONST2,
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VKD3DSPR_CONST3,
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VKD3DSPR_CONST4,
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VKD3DSPR_CONSTBOOL,
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VKD3DSPR_LOOP,
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VKD3DSPR_TEMPFLOAT16,
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