vkd3d-shader/d3dbc: Normalize to a single VKD3DSPR_CONST register set when reading.

We don't need VKD3DSPR_CONST2 et al in the IR, even for disassembly.
This commit is contained in:
Elizabeth Figura
2024-07-20 12:26:56 -05:00
committed by Henri Verbeet
parent 118617916a
commit 65f3f56f63
Notes: Henri Verbeet 2024-12-18 17:39:58 +01:00
Approved-by: Francisco Casas (@fcasas)
Approved-by: Henri Verbeet (@hverbeet)
Merge-Request: https://gitlab.winehq.org/wine/vkd3d/-/merge_requests/1322
4 changed files with 56 additions and 63 deletions

View File

@@ -608,9 +608,6 @@ enum vkd3d_shader_register_type
VKD3DSPR_COLOROUT,
VKD3DSPR_DEPTHOUT,
VKD3DSPR_COMBINED_SAMPLER,
VKD3DSPR_CONST2,
VKD3DSPR_CONST3,
VKD3DSPR_CONST4,
VKD3DSPR_CONSTBOOL,
VKD3DSPR_LOOP,
VKD3DSPR_TEMPFLOAT16,