vkd3d-shader/msl: Implement VKD3DSIH_DIV.

This commit is contained in:
Feifan He
2024-11-22 15:45:54 +08:00
committed by Henri Verbeet
parent b7605f1c34
commit 64ea19b7f7
Notes: Henri Verbeet 2024-11-25 21:02:08 +01:00
Approved-by: Giovanni Mascellani (@giomasce)
Approved-by: Henri Verbeet (@hverbeet)
Merge-Request: https://gitlab.winehq.org/wine/vkd3d/-/merge_requests/1277
3 changed files with 14 additions and 11 deletions

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@@ -88,7 +88,7 @@ float4 main() : SV_TARGET
[test]
uniform 0 float4 1.0 0.0 0.0 0.0
todo(msl) draw quad
draw quad
probe (0, 0) rgba (1e99, 1e99, 1e99, 1e99)
[pixel shader]