vkd3d-shader/msl: Implement VKD3DSIH_DIV.

This commit is contained in:
Feifan He
2024-11-22 15:45:54 +08:00
committed by Henri Verbeet
parent b7605f1c34
commit 64ea19b7f7
Notes: Henri Verbeet 2024-11-25 21:02:08 +01:00
Approved-by: Giovanni Mascellani (@giomasce)
Approved-by: Henri Verbeet (@hverbeet)
Merge-Request: https://gitlab.winehq.org/wine/vkd3d/-/merge_requests/1277
3 changed files with 14 additions and 11 deletions

View File

@@ -445,6 +445,9 @@ static void msl_handle_instruction(struct msl_generator *gen, const struct vkd3d
case VKD3DSIH_DCL_OUTPUT_SIV:
case VKD3DSIH_NOP:
break;
case VKD3DSIH_DIV:
msl_binop(gen, ins, "/");
break;
case VKD3DSIH_INE:
case VKD3DSIH_NEU:
msl_relop(gen, ins, "!=");