vkd3d-shader/hlsl: Introduce an hlsl_sprintf_alloc() helper.

This commit is contained in:
Zebediah Figura
2023-08-07 16:45:31 -05:00
committed by Alexandre Julliard
parent d27b8eb2c0
commit 63e056512d
Notes: Alexandre Julliard 2023-08-30 23:19:43 +02:00
Approved-by: Giovanni Mascellani (@giomasce)
Approved-by: Henri Verbeet (@hverbeet)
Approved-by: Alexandre Julliard (@julliard)
Merge-Request: https://gitlab.winehq.org/wine/vkd3d/-/merge_requests/310
4 changed files with 36 additions and 23 deletions

View File

@@ -1069,6 +1069,8 @@ static inline unsigned int hlsl_sampler_dim_count(enum hlsl_sampler_dim dim)
}
}
char *hlsl_sprintf_alloc(struct hlsl_ctx *ctx, const char *fmt, ...) VKD3D_PRINTF_FUNC(2, 3);
const char *debug_hlsl_expr_op(enum hlsl_ir_expr_op op);
const char *debug_hlsl_type(struct hlsl_ctx *ctx, const struct hlsl_type *type);
const char *debug_hlsl_writemask(unsigned int writemask);