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vkd3d-shader/hlsl: Use vkd3d_make_u32() in more places.
Signed-off-by: Zebediah Figura <zfigura@codeweavers.com> Signed-off-by: Matteo Bruni <mbruni@codeweavers.com> Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com> Signed-off-by: Alexandre Julliard <julliard@winehq.org>
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@ -163,9 +163,9 @@ static void write_sm4_type(struct hlsl_ctx *ctx, struct vkd3d_bytecode_buffer *b
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}
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}
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type->bytecode_offset = put_u32(buffer, sm4_class(type) | (sm4_base_type(type) << 16));
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put_u32(buffer, type->dimy | (type->dimx << 16));
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put_u32(buffer, array_size | (field_count << 16));
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type->bytecode_offset = put_u32(buffer, vkd3d_make_u32(sm4_class(type), sm4_base_type(type)));
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put_u32(buffer, vkd3d_make_u32(type->dimy, type->dimx));
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put_u32(buffer, vkd3d_make_u32(array_size, field_count));
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put_u32(buffer, fields_offset);
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if (profile->major_version >= 5)
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@ -207,7 +207,8 @@ static void write_sm4_rdef(struct hlsl_ctx *ctx, struct dxbc_writer *dxbc)
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cbuffer_position = put_u32(&buffer, 0);
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put_u32(&buffer, cbuffer_count); /* bound resource count */
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resource_position = put_u32(&buffer, 0);
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put_u32(&buffer, (target_types[profile->type] << 16) | (profile->major_version << 8) | profile->minor_version);
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put_u32(&buffer, vkd3d_make_u32(vkd3d_make_u16(profile->minor_version, profile->major_version),
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target_types[profile->type]));
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put_u32(&buffer, 0); /* FIXME: compilation flags */
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creator_position = put_u32(&buffer, 0);
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@ -371,7 +372,7 @@ static void write_sm4_shdr(struct hlsl_ctx *ctx, struct dxbc_writer *dxbc)
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VKD3D_SM4_LIB,
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};
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put_u32(&buffer, (shader_types[profile->type] << 16) | (profile->major_version << 4) | profile->minor_version);
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put_u32(&buffer, vkd3d_make_u32((profile->major_version << 4) | profile->minor_version, shader_types[profile->type]));
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put_u32(&buffer, 0); /* FIXME: instruction token count */
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dxbc_writer_add_section(dxbc, TAG_SHDR, buffer.data, buffer.size);
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