vkd3d-shader: Rename the vkd3d_static_sampler_desc structure to vkd3d_shader_static_sampler_desc.

Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
This commit is contained in:
Henri Verbeet
2020-07-21 15:19:59 +04:30
committed by Alexandre Julliard
parent 4bea4b82e9
commit 62113ff828
2 changed files with 9 additions and 9 deletions

View File

@@ -401,7 +401,7 @@ enum vkd3d_shader_static_border_colour
VKD3D_FORCE_32_BIT_ENUM(VKD3D_SHADER_STATIC_BORDER_COLOUR),
};
struct vkd3d_static_sampler_desc
struct vkd3d_shader_static_sampler_desc
{
enum vkd3d_shader_filter filter;
enum vkd3d_shader_texture_address_mode address_u;
@@ -498,7 +498,7 @@ struct vkd3d_root_signature_desc
unsigned int parameter_count;
const struct vkd3d_shader_root_parameter *parameters;
unsigned int static_sampler_count;
const struct vkd3d_static_sampler_desc *static_samplers;
const struct vkd3d_shader_static_sampler_desc *static_samplers;
enum vkd3d_root_signature_flags flags;
};
@@ -564,7 +564,7 @@ struct vkd3d_root_signature_desc1
unsigned int parameter_count;
const struct vkd3d_root_parameter1 *parameters;
unsigned int static_sampler_count;
const struct vkd3d_static_sampler_desc *static_samplers;
const struct vkd3d_shader_static_sampler_desc *static_samplers;
enum vkd3d_root_signature_flags flags;
};