vkd3d: Implement RasterizedStream.

Signed-off-by: Józef Kucia <jkucia@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
This commit is contained in:
Józef Kucia
2019-01-14 17:05:41 +01:00
committed by Alexandre Julliard
parent e73fe9cc41
commit 61dd136cab
3 changed files with 42 additions and 12 deletions

View File

@@ -940,6 +940,7 @@ static HRESULT vkd3d_init_device_caps(struct d3d12_device *device,
vulkan_info->device_limits = device_properties2.properties.limits;
vulkan_info->sparse_properties = device_properties2.properties.sparseProperties;
vulkan_info->rasterization_stream = xfb_properties.transformFeedbackRasterizationStreamSelect;
vulkan_info->max_vertex_attrib_divisor = max(vertex_divisor_properties.maxVertexAttribDivisor, 1);
device->feature_options.DoublePrecisionFloatShaderOps = features->shaderFloat64;