vkd3d: Implement RasterizedStream.

Signed-off-by: Józef Kucia <jkucia@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
This commit is contained in:
Józef Kucia 2019-01-14 17:05:41 +01:00 committed by Alexandre Julliard
parent e73fe9cc41
commit 61dd136cab
3 changed files with 42 additions and 12 deletions

View File

@ -940,6 +940,7 @@ static HRESULT vkd3d_init_device_caps(struct d3d12_device *device,
vulkan_info->device_limits = device_properties2.properties.limits;
vulkan_info->sparse_properties = device_properties2.properties.sparseProperties;
vulkan_info->rasterization_stream = xfb_properties.transformFeedbackRasterizationStreamSelect;
vulkan_info->max_vertex_attrib_divisor = max(vertex_divisor_properties.maxVertexAttribDivisor, 1);
device->feature_options.DoublePrecisionFloatShaderOps = features->shaderFloat64;

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@ -1614,6 +1614,27 @@ static void rs_desc_from_d3d12(struct VkPipelineRasterizationStateCreateInfo *vk
FIXME("Ignoring ConservativeRaster %#x.\n", d3d12_desc->ConservativeRaster);
}
static void rs_stream_desc_from_d3d12(VkPipelineRasterizationStateStreamCreateInfoEXT *vk_desc,
VkPipelineRasterizationStateCreateInfo *vk_rs_desc, const D3D12_STREAM_OUTPUT_DESC *so_desc,
const struct vkd3d_vulkan_info *vk_info)
{
if (!so_desc->RasterizedStream || so_desc->RasterizedStream == D3D12_SO_NO_RASTERIZED_STREAM)
return;
if (!vk_info->rasterization_stream)
{
FIXME("Rasterization stream select is not supported by Vulkan implementation.\n");
return;
}
vk_desc->sType = VK_STRUCTURE_TYPE_PIPELINE_RASTERIZATION_STATE_STREAM_CREATE_INFO_EXT;
vk_desc->pNext = NULL;
vk_desc->flags = 0;
vk_desc->rasterizationStream = so_desc->RasterizedStream;
vk_rs_desc->pNext = vk_desc;
}
static enum VkStencilOp vk_stencil_op_from_d3d12(D3D12_STENCIL_OP op)
{
switch (op)
@ -1916,6 +1937,7 @@ static HRESULT d3d12_pipeline_state_init_graphics(struct d3d12_pipeline_state *s
unsigned int ps_output_swizzle[D3D12_SIMULTANEOUS_RENDER_TARGET_COUNT];
struct d3d12_graphics_pipeline_state *graphics = &state->u.graphics;
const struct vkd3d_vk_device_procs *vk_procs = &device->vk_procs;
const D3D12_STREAM_OUTPUT_DESC *so_desc = &desc->StreamOutput;
VkVertexInputBindingDivisorDescriptionEXT *binding_divisor;
const struct vkd3d_vulkan_info *vk_info = &device->vk_info;
const struct vkd3d_shader_compile_arguments *compile_args;
@ -2350,9 +2372,12 @@ static HRESULT d3d12_pipeline_state_init_graphics(struct d3d12_pipeline_state *s
}
rs_desc_from_d3d12(&graphics->rs_desc, &desc->RasterizerState);
if (!graphics->attachment_count && !(desc->PS.pShaderBytecode && desc->PS.BytecodeLength))
if ((!graphics->attachment_count && !(desc->PS.pShaderBytecode && desc->PS.BytecodeLength))
|| so_desc->RasterizedStream == D3D12_SO_NO_RASTERIZED_STREAM)
graphics->rs_desc.rasterizerDiscardEnable = VK_TRUE;
rs_stream_desc_from_d3d12(&graphics->rs_stream_desc, &graphics->rs_desc, so_desc, vk_info);
if (desc->SampleMask != ~0u)
FIXME("Ignoring sample mask %#x.\n", desc->SampleMask);

View File

@ -90,6 +90,8 @@ struct vkd3d_vulkan_info
bool EXT_transform_feedback;
bool EXT_vertex_attribute_divisor;
bool rasterization_stream;
bool vertex_attrib_zero_divisor;
unsigned int max_vertex_attrib_divisor;
@ -559,7 +561,7 @@ struct d3d12_root_signature
VkDescriptorSetLayout vk_push_set_layout;
VkDescriptorSetLayout vk_set_layout;
struct VkDescriptorPoolSize *pool_sizes;
VkDescriptorPoolSize *pool_sizes;
size_t pool_size_count;
struct d3d12_root_parameter *parameters;
@ -593,25 +595,27 @@ struct d3d12_root_signature *unsafe_impl_from_ID3D12RootSignature(ID3D12RootSign
struct d3d12_graphics_pipeline_state
{
struct VkPipelineShaderStageCreateInfo stages[VKD3D_MAX_SHADER_STAGES];
VkPipelineShaderStageCreateInfo stages[VKD3D_MAX_SHADER_STAGES];
size_t stage_count;
struct VkVertexInputAttributeDescription attributes[D3D12_VS_INPUT_REGISTER_COUNT];
enum VkVertexInputRate input_rates[D3D12_IA_VERTEX_INPUT_RESOURCE_SLOT_COUNT];
VkVertexInputAttributeDescription attributes[D3D12_VS_INPUT_REGISTER_COUNT];
VkVertexInputRate input_rates[D3D12_IA_VERTEX_INPUT_RESOURCE_SLOT_COUNT];
VkVertexInputBindingDivisorDescriptionEXT instance_divisors[D3D12_IA_VERTEX_INPUT_RESOURCE_SLOT_COUNT];
size_t instance_divisor_count;
size_t attribute_count;
struct VkAttachmentDescription attachments[D3D12_SIMULTANEOUS_RENDER_TARGET_COUNT + 1];
struct VkAttachmentReference attachment_references[D3D12_SIMULTANEOUS_RENDER_TARGET_COUNT + 1];
struct VkPipelineColorBlendAttachmentState blend_attachments[D3D12_SIMULTANEOUS_RENDER_TARGET_COUNT];
VkAttachmentDescription attachments[D3D12_SIMULTANEOUS_RENDER_TARGET_COUNT + 1];
VkAttachmentReference attachment_references[D3D12_SIMULTANEOUS_RENDER_TARGET_COUNT + 1];
VkPipelineColorBlendAttachmentState blend_attachments[D3D12_SIMULTANEOUS_RENDER_TARGET_COUNT];
size_t attachment_count, rt_idx;
VkRenderPass render_pass;
D3D12_INDEX_BUFFER_STRIP_CUT_VALUE index_buffer_strip_cut_value;
struct VkPipelineRasterizationStateCreateInfo rs_desc;
struct VkPipelineMultisampleStateCreateInfo ms_desc;
struct VkPipelineDepthStencilStateCreateInfo ds_desc;
VkPipelineRasterizationStateCreateInfo rs_desc;
VkPipelineMultisampleStateCreateInfo ms_desc;
VkPipelineDepthStencilStateCreateInfo ds_desc;
VkPipelineRasterizationStateStreamCreateInfoEXT rs_stream_desc;
const struct d3d12_root_signature *root_signature;
@ -961,7 +965,7 @@ static inline unsigned int d3d12_resource_desc_get_sub_resource_count(const D3D1
return d3d12_resource_desc_get_layer_count(desc) * desc->MipLevels;
}
enum VkCompareOp vk_compare_op_from_d3d12(D3D12_COMPARISON_FUNC op) DECLSPEC_HIDDEN;
VkCompareOp vk_compare_op_from_d3d12(D3D12_COMPARISON_FUNC op) DECLSPEC_HIDDEN;
VkSampleCountFlagBits vk_samples_from_dxgi_sample_desc(const DXGI_SAMPLE_DESC *desc) DECLSPEC_HIDDEN;
bool is_valid_feature_level(D3D_FEATURE_LEVEL feature_level) DECLSPEC_HIDDEN;