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vkd3d: Disable FIXME_ONCE() when VKD3D_NO_DEBUG_MESSAGES is defined.
Similarly to FIXME().
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Notes:
Henri Verbeet
2024-07-29 13:23:46 +02:00
Approved-by: Giovanni Mascellani (@giomasce) Approved-by: Conor McCarthy (@cmccarthy) Approved-by: Henri Verbeet (@hverbeet) Merge-Request: https://gitlab.winehq.org/wine/vkd3d/-/merge_requests/867
@ -123,6 +123,7 @@ VKD3D_NORETURN static inline void vkd3d_unreachable_(const char *filename, unsig
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#define WARN(args...) do { } while (0)
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#define FIXME(args...) do { } while (0)
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#define WARN_ON() (false)
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#define FIXME_ONCE(args...) do { } while (0)
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#endif
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enum vkd3d_dbg_level
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@ -183,7 +184,9 @@ const char *debugstr_w(const WCHAR *wstr, size_t wchar_size);
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#define WARN_ON() (vkd3d_dbg_get_level() >= VKD3D_DBG_LEVEL_WARN)
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#endif
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#ifndef FIXME_ONCE
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#define FIXME_ONCE VKD3D_DBG_LOG_ONCE(FIXME, WARN)
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#endif
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#define VKD3D_DEBUG_ENV_NAME(name) const char *const vkd3d_dbg_env_name = name
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