libs/vkd3d: Add partial support for D3D12_FEATURE_ARCHITECTURE.

This commit is contained in:
Józef Kucia
2016-10-19 13:10:12 +02:00
parent 6904282702
commit 60959ecf3c
2 changed files with 39 additions and 5 deletions

View File

@@ -546,7 +546,7 @@ static void test_check_feature_support(void)
memset(&architecture, 0, sizeof(architecture));
hr = ID3D12Device_CheckFeatureSupport(device, D3D12_FEATURE_ARCHITECTURE,
&architecture, sizeof(architecture));
todo(hr == S_OK, "Got unexpected hr %#x.\n", hr);
ok(hr == S_OK, "Got unexpected hr %#x.\n", hr);
ok(!architecture.NodeIndex, "Got unexpected node %u.\n", architecture.NodeIndex);
ok(!architecture.CacheCoherentUMA || architecture.UMA,
"Got unexpected cache coherent UMA %#x (UMA %#x).\n",
@@ -560,7 +560,7 @@ static void test_check_feature_support(void)
architecture.NodeIndex = 1;
hr = ID3D12Device_CheckFeatureSupport(device, D3D12_FEATURE_ARCHITECTURE,
&architecture, sizeof(architecture));
todo(hr == E_INVALIDARG, "Got unexpected hr %#x.\n", hr);
ok(hr == E_INVALIDARG, "Got unexpected hr %#x.\n", hr);
}
/* Feature levels */