vkd3d: Fix debug_d3d12_shader_component_mapping().

Signed-off-by: Józef Kucia <jkucia@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
This commit is contained in:
Józef Kucia 2019-06-07 14:38:04 +02:00 committed by Alexandre Julliard
parent afe7259242
commit 5f4b2266b9

View File

@ -409,10 +409,10 @@ static const char *debug_d3d12_shader_component(D3D12_SHADER_COMPONENT_MAPPING c
const char *debug_d3d12_shader_component_mapping(unsigned int mapping)
{
return vkd3d_dbg_sprintf("{%s, %s, %s, %s}",
debug_d3d12_shader_component(D3D12_DECODE_SHADER_4_COMPONENT_MAPPING(mapping, 0)),
debug_d3d12_shader_component(D3D12_DECODE_SHADER_4_COMPONENT_MAPPING(mapping, 1)),
debug_d3d12_shader_component(D3D12_DECODE_SHADER_4_COMPONENT_MAPPING(mapping, 2)),
debug_d3d12_shader_component(D3D12_DECODE_SHADER_4_COMPONENT_MAPPING(mapping, 3)));
debug_d3d12_shader_component(D3D12_DECODE_SHADER_4_COMPONENT_MAPPING(0, mapping)),
debug_d3d12_shader_component(D3D12_DECODE_SHADER_4_COMPONENT_MAPPING(1, mapping)),
debug_d3d12_shader_component(D3D12_DECODE_SHADER_4_COMPONENT_MAPPING(2, mapping)),
debug_d3d12_shader_component(D3D12_DECODE_SHADER_4_COMPONENT_MAPPING(3, mapping)));
}
const char *debug_vk_extent_3d(VkExtent3D extent)