vkd3d-shader/msl: Call vsir_program_transform() before generating code.

This commit is contained in:
Feifan He
2024-08-29 01:21:39 +08:00
committed by Henri Verbeet
parent 47981def0d
commit 5df81049aa
Notes: Henri Verbeet 2024-09-12 18:55:53 +02:00
Approved-by: Giovanni Mascellani (@giomasce)
Approved-by: Henri Verbeet (@hverbeet)
Merge-Request: https://gitlab.winehq.org/wine/vkd3d/-/merge_requests/1055
4 changed files with 10 additions and 4 deletions

View File

@ -1649,7 +1649,7 @@ int vsir_program_compile(struct vsir_program *program, uint64_t config_flags,
break;
case VKD3D_SHADER_TARGET_MSL:
ret = msl_compile(program, message_context);
ret = msl_compile(program, config_flags, compile_info, message_context);
break;
default: