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vkd3d-shader/ir: Validate IFC instructions.
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Alexandre Julliard
2023-11-20 22:32:45 +01:00
Approved-by: Giovanni Mascellani (@giomasce) Approved-by: Henri Verbeet (@hverbeet) Approved-by: Alexandre Julliard (@julliard) Merge-Request: https://gitlab.winehq.org/wine/vkd3d/-/merge_requests/480
@ -1696,6 +1696,14 @@ static void vsir_validate_instruction(struct validation_context *ctx)
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ctx->blocks[ctx->depth++] = instruction->handler_idx;
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break;
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case VKD3DSIH_IFC:
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vsir_validate_dst_count(ctx, instruction, 0);
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vsir_validate_src_count(ctx, instruction, 2);
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if (!vkd3d_array_reserve((void **)&ctx->blocks, &ctx->blocks_capacity, ctx->depth + 1, sizeof(*ctx->blocks)))
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return;
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ctx->blocks[ctx->depth++] = VKD3DSIH_IF;
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break;
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case VKD3DSIH_ELSE:
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vsir_validate_dst_count(ctx, instruction, 0);
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vsir_validate_src_count(ctx, instruction, 0);
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