include: D3D12_RT_FORMAT_ARRAY remove typedef to make header compatible with windows.

windows d3d12.idl doesn't have this as a typedef.
This commit is contained in:
Alistair Leslie-Hughes
2023-11-24 19:06:32 +11:00
committed by Alexandre Julliard
parent 2935ac5c7e
commit 5c134d44d6
Notes: Alexandre Julliard 2023-11-28 00:12:22 +01:00
Approved-by: Henri Verbeet (@hverbeet)
Approved-by: Alexandre Julliard (@julliard)
Merge-Request: https://gitlab.winehq.org/wine/vkd3d/-/merge_requests/492
4 changed files with 5 additions and 5 deletions

View File

@@ -1839,7 +1839,7 @@ static HRESULT pipeline_state_desc_from_d3d12_stream_desc(struct d3d12_pipeline_
[D3D12_PIPELINE_STATE_SUBOBJECT_TYPE_INPUT_LAYOUT] = DCL_SUBOBJECT_INFO(D3D12_INPUT_LAYOUT_DESC, input_layout),
[D3D12_PIPELINE_STATE_SUBOBJECT_TYPE_IB_STRIP_CUT_VALUE] = DCL_SUBOBJECT_INFO(D3D12_INDEX_BUFFER_STRIP_CUT_VALUE, strip_cut_value),
[D3D12_PIPELINE_STATE_SUBOBJECT_TYPE_PRIMITIVE_TOPOLOGY] = DCL_SUBOBJECT_INFO(D3D12_PRIMITIVE_TOPOLOGY_TYPE, primitive_topology_type),
[D3D12_PIPELINE_STATE_SUBOBJECT_TYPE_RENDER_TARGET_FORMATS] = DCL_SUBOBJECT_INFO(D3D12_RT_FORMAT_ARRAY, rtv_formats),
[D3D12_PIPELINE_STATE_SUBOBJECT_TYPE_RENDER_TARGET_FORMATS] = DCL_SUBOBJECT_INFO(struct D3D12_RT_FORMAT_ARRAY, rtv_formats),
[D3D12_PIPELINE_STATE_SUBOBJECT_TYPE_DEPTH_STENCIL_FORMAT] = DCL_SUBOBJECT_INFO(DXGI_FORMAT, dsv_format),
[D3D12_PIPELINE_STATE_SUBOBJECT_TYPE_SAMPLE_DESC] = DCL_SUBOBJECT_INFO(DXGI_SAMPLE_DESC, sample_desc),
[D3D12_PIPELINE_STATE_SUBOBJECT_TYPE_NODE_MASK] = DCL_SUBOBJECT_INFO(UINT, node_mask),