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vkd3d-shader: Print "domain" in tessellator domains.
Signed-off-by: Isabella Bosia <ibosia@codeweavers.com> Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com> Signed-off-by: Alexandre Julliard <julliard@winehq.org>
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@ -420,6 +420,7 @@ static void shader_dump_uav_flags(struct vkd3d_string_buffer *buffer, DWORD uav_
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static void shader_dump_tessellator_domain(struct vkd3d_string_buffer *buffer,
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static void shader_dump_tessellator_domain(struct vkd3d_string_buffer *buffer,
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enum vkd3d_tessellator_domain domain)
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enum vkd3d_tessellator_domain domain)
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{
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{
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shader_addline(buffer, "domain_");
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switch (domain)
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switch (domain)
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{
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{
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case VKD3D_TESSELLATOR_DOMAIN_LINE:
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case VKD3D_TESSELLATOR_DOMAIN_LINE:
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