vkd3d-shader: Print "domain" in tessellator domains.

Signed-off-by: Isabella Bosia <ibosia@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
This commit is contained in:
Isabella Bosia 2020-09-17 00:00:51 +01:00 committed by Alexandre Julliard
parent d93d76079c
commit 5b4bd5ad9b

View File

@ -420,6 +420,7 @@ static void shader_dump_uav_flags(struct vkd3d_string_buffer *buffer, DWORD uav_
static void shader_dump_tessellator_domain(struct vkd3d_string_buffer *buffer, static void shader_dump_tessellator_domain(struct vkd3d_string_buffer *buffer,
enum vkd3d_tessellator_domain domain) enum vkd3d_tessellator_domain domain)
{ {
shader_addline(buffer, "domain_");
switch (domain) switch (domain)
{ {
case VKD3D_TESSELLATOR_DOMAIN_LINE: case VKD3D_TESSELLATOR_DOMAIN_LINE: