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tests: Add visual test for min/max instructions.
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@ -3891,6 +3891,30 @@ static void test_shader_instructions(void)
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0x06002036, 0x001020f2, 0x00000000, 0x00208e46, 0x00000000, 0x00000000, 0x0100003e,
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};
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static const D3D12_SHADER_BYTECODE ps_sat = {ps_sat_code, sizeof(ps_sat_code)};
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static const DWORD ps_min_max_code[] =
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{
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#if 0
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float4 src0;
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float4 src1;
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void main(out float4 dst : SV_Target)
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{
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dst = (float4)0;
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dst.x = min(src0.x, src1.x);
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dst.y = max(src0.x, src1.x);
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}
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#endif
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0x43425844, 0xb570ee39, 0xcf84fe48, 0x7fa59ede, 0x6151def2, 0x00000001, 0x0000010c, 0x00000003,
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0x0000002c, 0x0000003c, 0x00000070, 0x4e475349, 0x00000008, 0x00000000, 0x00000008, 0x4e47534f,
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0x0000002c, 0x00000001, 0x00000008, 0x00000020, 0x00000000, 0x00000000, 0x00000003, 0x00000000,
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0x0000000f, 0x545f5653, 0x65677261, 0xabab0074, 0x58454853, 0x00000094, 0x00000050, 0x00000025,
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0x0100086a, 0x04000059, 0x00208e46, 0x00000000, 0x00000002, 0x03000065, 0x001020f2, 0x00000000,
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0x09000033, 0x00102012, 0x00000000, 0x0020800a, 0x00000000, 0x00000000, 0x0020800a, 0x00000000,
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0x00000001, 0x09000034, 0x00102022, 0x00000000, 0x0020800a, 0x00000000, 0x00000000, 0x0020800a,
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0x00000000, 0x00000001, 0x08000036, 0x001020c2, 0x00000000, 0x00004002, 0x00000000, 0x00000000,
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0x00000000, 0x00000000, 0x0100003e,
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};
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static const D3D12_SHADER_BYTECODE ps_min_max = {ps_min_max_code, sizeof(ps_min_max_code)};
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static const DWORD ps_ftou_code[] =
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{
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#if 0
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@ -4164,6 +4188,15 @@ static void test_shader_instructions(void)
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{&ps_sat, {{-0.0f, -1.0f, -2.0f, -3.0f}}, {{0.0f, 0.0f, 0.0f, 0.0f}}},
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{&ps_sat, {{ NAN, -NAN, INFINITY, -INFINITY}}, {{0.0f, 0.0f, 1.0f, 0.0f}}},
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{&ps_min_max, {{0.0f}, { 1.0f}}, {{ 0.0f, 1.0f}}},
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{&ps_min_max, {{0.0f}, { -1.0f}}, {{ -1.0f, 0.0f}}},
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{&ps_min_max, {{ NAN}, { 1.0f}}, {{ 1.0f, 1.0f}}},
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{&ps_min_max, {{0.0f}, { NAN}}, {{ 0.0f, 0.0f}}},
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{&ps_min_max, {{0.0f}, { INFINITY}}, {{ 0.0f, INFINITY}}},
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{&ps_min_max, {{1.0f}, { INFINITY}}, {{ 1.0f, INFINITY}}},
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{&ps_min_max, {{0.0f}, {-INFINITY}}, {{-INFINITY, 0.0f}}},
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{&ps_min_max, {{1.0f}, {-INFINITY}}, {{-INFINITY, 1.0f}}},
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{&ps_ftou, {{ -NAN}}, {.u = { 0, 0 }}},
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{&ps_ftou, {{ NAN}}, {.u = { 0, 0 }}},
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{&ps_ftou, {{-INFINITY}}, {.u = { 0, ~0u}}},
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