vkd3d-shader: Implement hull shader barriers.

Signed-off-by: Józef Kucia <jkucia@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
This commit is contained in:
Józef Kucia
2019-02-07 09:59:18 +01:00
committed by Alexandre Julliard
parent 0397808f81
commit 59d97b07fe
3 changed files with 76 additions and 21 deletions

View File

@@ -404,6 +404,7 @@ struct vkd3d_shader_scan_info
unsigned int uav_read_mask; /* VKD3D_SHADER_MAX_UNORDERED_ACCESS_VIEWS */
unsigned int uav_counter_mask; /* VKD3D_SHADER_MAX_UNORDERED_ACCESS_VIEWS */
unsigned int sampler_comparison_mode_mask; /* 16 */
bool use_vocp;
};
int vkd3d_shader_scan_dxbc(const struct vkd3d_shader_code *dxbc,