vkd3d-shader/ir: Introduce vsir_opcode_is_fork_or_join_phase().

This commit is contained in:
Francisco Casas
2025-11-13 13:24:47 -03:00
committed by Henri Verbeet
parent e23b3c84f6
commit 59ba079ebb
Notes: Henri Verbeet 2025-11-25 20:40:54 +01:00
Approved-by: Henri Verbeet (@hverbeet)
Merge-Request: https://gitlab.winehq.org/wine/vkd3d/-/merge_requests/1816
4 changed files with 16 additions and 31 deletions

View File

@@ -3064,11 +3064,6 @@ struct hull_flattener
unsigned int orig_ssa_count;
};
static bool flattener_is_in_fork_or_join_phase(const struct hull_flattener *flattener)
{
return flattener->phase == VSIR_OP_HS_FORK_PHASE || flattener->phase == VSIR_OP_HS_JOIN_PHASE;
}
static void flattener_fixup_ssa_register(struct hull_flattener *normaliser,
struct vkd3d_shader_register *reg, unsigned int instance_id)
{
@@ -3190,9 +3185,9 @@ static enum vkd3d_result flattener_flatten_phases(struct hull_flattener *normali
normaliser->phase = VSIR_OP_INVALID;
for (ins = vsir_program_iterator_head(&it); ins; ins = vsir_program_iterator_next(&it))
{
if (ins->opcode == VSIR_OP_HS_FORK_PHASE || ins->opcode == VSIR_OP_HS_JOIN_PHASE)
if (vsir_opcode_is_fork_or_join_phase(ins->opcode))
{
b = flattener_is_in_fork_or_join_phase(normaliser);
b = vsir_opcode_is_fork_or_join_phase(normaliser->phase);
/* Reset the phase info. */
phase_body_it_valid = false;
normaliser->phase = ins->opcode;
@@ -3481,11 +3476,6 @@ struct io_normaliser
bool use_vocp;
};
static bool io_normaliser_is_in_fork_or_join_phase(const struct io_normaliser *normaliser)
{
return normaliser->phase == VSIR_OP_HS_FORK_PHASE || normaliser->phase == VSIR_OP_HS_JOIN_PHASE;
}
static bool shader_signature_find_element_for_reg(const struct shader_signature *signature,
unsigned int reg_idx, unsigned int write_mask, unsigned int *element_idx)
{
@@ -3603,7 +3593,7 @@ static enum vkd3d_result io_normaliser_add_index_range(struct io_normaliser *nor
signature = normaliser->output_signature;
break;
case VKD3DSPR_OUTPUT:
if (!io_normaliser_is_in_fork_or_join_phase(normaliser))
if (!vsir_opcode_is_fork_or_join_phase(normaliser->phase))
{
range_map = normaliser->output_range_map;
signature = normaliser->output_signature;
@@ -3889,7 +3879,7 @@ static bool shader_dst_param_io_normalise(struct vkd3d_shader_dst_param *dst_par
{
case VKD3DSPR_OUTPUT:
reg_idx = reg->idx[reg->idx_count - 1].offset;
if (io_normaliser_is_in_fork_or_join_phase(normaliser))
if (vsir_opcode_is_fork_or_join_phase(normaliser->phase))
{
signature = normaliser->patch_constant_signature;
/* Convert patch constant outputs to the patch constant register type to avoid the need
@@ -4005,7 +3995,7 @@ static void shader_src_param_io_normalise(struct vkd3d_shader_src_param *src_par
case VKD3DSPR_OUTCONTROLPOINT:
reg->type = VKD3DSPR_OUTPUT;
if (io_normaliser_is_in_fork_or_join_phase(normaliser))
if (vsir_opcode_is_fork_or_join_phase(normaliser->phase))
normaliser->use_vocp = true;
/* fall through */
case VKD3DSPR_OUTPUT: